Page 7 of 19 FirstFirst ... 5 6 7 8 9 17 ... LastLast
Results 61 to 70 of 188

Thread: Ninja

  1. #61
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by SuperNoob View Post
    1. Reduce the number gauge in 2 new skill. 80 is high.
    2. Leyline should be able to use same ninjutsu... wonder why they disallow it, warrior have Triple FC...
    Well, looking at it from another angle, it seems like Ninki is an independent rotation...
    True, 80/100 Ninki per skill sounds like a lot, but actually with Huton on, we just need an uptime of 29~31 seconds with the current weapon's delays in order to fire a Ninki skill. This is without Mug.

    I'm guessing the Ninki rotation will be something like Ten Chi Jin > Bhabacakra > Hellfrog > Bhabacakra > Repeat.
    In essence, Ninki is an oGCD of sorts...

    I still wish there were some other ways to generate Ninki tho, for example change the positional requirement for Aeolian Edge from raw potency to Ninki generation.
    (0)

  2. #62
    Player
    SuperNoob's Avatar
    Join Date
    Feb 2017
    Posts
    66
    Character
    Nobody Care
    World
    Phantom
    Main Class
    Marauder Lv 33
    Within such short time from the recent tooltip, dummy dungeon video... doubt they will change it before SB release... but if they change it and add some extra gaining gauge faster to ninja, lower gauge cost, remove ten Chi jin Mudra requirement. I'm sure more current players will stay as ninja.

    They could lower the cool down for Mug so we get to use abit more.
    (0)

  3. #63
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by SuperNoob View Post
    They could lower the cool down for Mug so we get to use abit more.
    Mug had always pissed me off, being a 90s 140 potency oGCD that happens to give you a meager heal (that one barely ever notices) or increase the drop rate of items (which one barely ever needs).
    The CD time is ridiculously long.
    The changes make it a tad more interesting, generating the extra 30 Ninki, but its still 90 seconds for 140 potency and... its the only one >:|
    (2)

  4. #64
    Player
    KuroiKarasu's Avatar
    Join Date
    Sep 2015
    Posts
    26
    Character
    Kuroi Karasu
    World
    Siren
    Main Class
    Ninja Lv 80
    I wish mug was moved down to a 60 second recast time. The fastest you can get a full ninki gauge is 27 seconds with mug included, give or take. So every 90 seconds we shave around ten seconds off building it. Seems a little low, and if it is a problem maybe it is one way they could "buff" ninja in the future if it was needed.
    (0)

  5. #65
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Fourbestintoner View Post
    Nin is now as brainless as pld was in HW.
    1-2-3
    1-2-4
    1-2-5
    You don't have to keep track of any dots, only following this rotation. I never asked for this.
    Monk, Machinist, Summoner, and Dragoon share your disappointment...

    Surely it's SE's masterful plan for getting us to swap off most of the previous DPS classes as not to inflate queues! Though also off of DRK, WAR, and WHM. And of course, RDM and SAM will be a thing... Hrmm.
    (1)

  6. #66
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by KuroiKarasu View Post
    The fastest you can get a full ninki gauge is 27 seconds with mug included.
    Actually, from 0 to 80 with Huton and Mug, its 17 (supposing you are in an uptime that long).
    It only becomes better if you have an AST feeding you Arrows like no tomorrow (which I had always welcome), but I wish Skill Speed could do something to improve the situation too...
    (0)

  7. #67
    Player
    KuroiKarasu's Avatar
    Join Date
    Sep 2015
    Posts
    26
    Character
    Kuroi Karasu
    World
    Siren
    Main Class
    Ninja Lv 80
    I thought auto attacks were every three seconds.
    (0)

  8. #68
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by KuroiKarasu View Post
    I thought auto attacks were every three seconds.
    You can see the auto-attack timer on your weapon's description as Delay.
    Some weapons have 2.48s others 2.56s and others even 2.64s

    This is affected by Huton tho, so its almost 2 seconds per Auto-Attack.

    It seems like for the sake of Ninki, NINs will be forced to go for the Relic/Anima weapon of SB, since its the one with the lowest Delay.
    (0)

  9. #69
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Okay I will not call myself a math guru... but if Im right... the NIN opener for SB is ridiculously powerful... even if you start at 0 Ninki. To the point that you BETTER use that Shadewalker or you are screwed...

    Disclaimer: I could (and most likely will) be totally wrong with this:

    Lets say you have 0 Ninki at 2.5 GCD (0 SkS) for 2.125 GCD with Huton, using an Anima weapon with 2.48s Delay for 2.108s AutoAttacks with Huton...


    Pre-fight -- Huton > Hide > Sukushi to enemy's side.
    Spinning Edge > Gust Slash > Shadow Fang(Mug) [Active 6.375s, 18 Ninki + 30 from Mug]
    Spinning Edge(Suiton) > Gust Slash(Kassatsu) > Aeolian Edge [Active 12.75s + 1s clip from Suiton, 66 Ninki]
    Spinning Edge(TA) > Gust Slash (Duality) > Aeolian Edge(DwaD) [Active 18s, 78 Ninki]
    Spinning Edge(Ten Chi Jin) > Shuriken > Raiton/Katon > Suiton/Doton > Gust Slash(Jug) > Shadow Fang... [Active 24.375s + 2.5s from delays on Ninjutsu execution, 16 Ninki aprox since Ninki doesn't increase while in Ten Chi Jin]

    - You can even force some delay by inputing the Dex Pot + Shadewalker before TA...
    - Total damage is about 8562 Potency considering self buffs alone (trait included).
    - Shadow Fang just can't go into the TA window tho... but is a small trade off...
    - If you somehow manage to start the fight with 80 Ninki it can only get more ridiculous...


    Your toughts??
    (2)

  10. #70
    Player
    Klarkus's Avatar
    Join Date
    Feb 2015
    Posts
    15
    Character
    Klarkus Knightus
    World
    Moogle
    Main Class
    Culinarian Lv 60
    Quote Originally Posted by Arkenne View Post


    Your toughts??
    You don't have ninja ley lines in with trick attack? It's double potency so surely that's gotta be within trick attack. I was thinking more like this.

    Spinning edge > jug
    Gust > pot
    Shadow fang
    Suiton
    Spinning edge > mug+dream within
    Gust > duality
    Aeolian edge
    Kassatsu+trick attack
    Ninja ley lines
    Fuma>raiton>suiton

    Then go into armour crush combo. After that opener you've used everything you've got plus have at least 25s left on Hutton

    Edit: I tried your opener and I only had 3 seconds left on trick attack to perform the 3 ninjutsu skills. It would be really tight but I'll give yours a go when SB hits. My skill speed is 609.
    (0)
    Last edited by Klarkus; 06-07-2017 at 07:11 PM.

Page 7 of 19 FirstFirst ... 5 6 7 8 9 17 ... LastLast

Tags for this Thread