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  1. #411
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    So I looked at that fantasy feud video...
    "what is the true endgame"
    glam 55 for number 1 answer
    raiding was the second with 15

    So lets have more room for that plz <3

    Quote Originally Posted by Lycieus View Post
    Exactly, I alluded to this is my previous post, but SE doesn't get to take all the credit and none of the blame. If they want to make so much off the mogstation and charge extra for retainers and whatever, they need to accept the standards that have been set by other MMOs that charge less or a similar amount for their products. If they can't meet this standard, why should we as players have any sympathy for them/give them any money?
    I keep on saying the current model they are doing is a huge profit for the short run but it is going to be very hurtful in the long run, they seem to lack getting a full picture of the situation and I see that pattern a lot.
    (6)

  2. #412
    Player
    Nixxa's Avatar
    Join Date
    Oct 2012
    Posts
    57
    Character
    Ayreon Athantos
    World
    Behemoth
    Main Class
    Scholar Lv 80
    I played in 1.0 and in the alphas/betas and I said in the tester forums that this was going to be a problem as the game progressed further and further along. Even before glamour was a thing and prisms were out people still kept nicer pieces of gear and attached them to a gearset they could use in town and such. The glamour system added, instead of fixing the problem simply added more inventory bloat to an already broken system. I've struggled with inventory since very early on as I loved to partake in all the content I could get my hands on, crafting, raiding, glamour, etc. Inventory frustrations have led me to more breaks than pretty much all the other reasons combined and it is a problem purposely implemented so that they can charge more for subscription by forcing you to purchase more retainers.

    People that say this games inventory is perfectly fine if you only play one or two classes per character seem to be missing one of the major aspects that this game expounded upon...that is the ability to play every class/craft/gatherer on a single account. The game was designed and expanded around that very motif and yet the inventory system was not. As we got more classes, more new items with each expansion our inventory did not, I watched this happen from the very beginning and it was horrifying watching predictions I had made in the alphas and betas coming to pass right in front of my eyes. This is beyond frustrating as I have played for years and struggled with inventory space nearly constantly at one point or another, leading to forced breaks when frustration built up or destroying/getting rid of items I still had use for because it was driving me insane. I play a pay to play game so I don't have to suffer through the fear of being nickle and dimed at every corner like I do in a free to play game, in this game it now seems to be acceptable to do both charge a monthly fee and charge me for features that should have been incorporated into the games very design from the start?
    (18)

  3. #413
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Nixxa View Post
    ...it is a problem purposely implemented so that they can charge more for subscription by forcing you to purchase rent more retainers.
    Just sayin'
    (3)

  4. #414
    Player
    Lycieus's Avatar
    Join Date
    Jun 2012
    Posts
    170
    Character
    Legosi Grey
    World
    Sargatanas
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nixxa View Post

    People that say this games inventory is perfectly fine if you only play one or two classes per character seem to be missing one of the major aspects that this game expounded upon...that is the ability to play every class/craft/gatherer on a single account.
    Indeed, you can play the game as advertised, if you pay us twice as much as every other person.
    (12)

  5. #415
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    I finally managed to get myself motivated enough and geared up all of my crafters with blue scrip gear. (Before anyone says it, I know that the one-for-all gear is better but I could not create it and did not want to pay millions for it too) I love the look of each one and I do not feel bad for putting all the time in it but when I got the last one and saw that I had no single place left for another body piece I was suddenly reminded again how bad the situation will be in SB. I will be able to work with that gear for some time and we get an increase of the space but they already said that our retainers will not increase...so I kinda ask myself: Where will I put this nice looking gear if I finally get something better? I do not feel like throwing them away since its not that fast to get them again.

    I am not sure if you can put them in the special chest but even if I could..it still leaves the bad feeling that I dont have much space on my three retainers left..and even if I relocate lots of it to my twink I am quite sure that they will be filled up again..*goes into corner and cries*
    (8)
    Last edited by Alleo; 06-06-2017 at 04:19 AM.

  6. #416
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Alleo View Post
    I finally managed to get myself motivated enough and geared up all of my crafters with blue scrip gear. (Before anyone says it, I know that the one-for-all gear is better but I could not create it and did not want to pay millions for it too) I love the look of each one and I do not feelbad for putting all the time in it but when I got the last one and saw that I had no single place left for another body piece I was suddenly reminded again how bad the situation will be in SB. I will be able to work with that gear for some time and we get an increase of the space but they already said that our retainers will not increase...so I kinda ask myself: Where will I put this nice looking gear if I finally get something better? I do not feel like throwing them away since its not that fast to get them again.

    I am not sure if you can put them in the special chest but even if I could..it still leaves the bad feeling that I dont have much space on my three retainers left..and even if I relocate lots of it to my twink I am quite sure that they will be filled up again..*goes into corner and cries*
    More reason why they need to accept, number of jobs x 2 is how much armory you should get. Leaves us room for some glam bases, the crunch in ring slot, so on.
    Quote Originally Posted by Lycieus View Post
    Indeed, you can play the game as advertised, if you pay us twice as much as every other person.
    yep
    (5)

  7. #417
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Lycieus View Post
    Are you referring to freemium in the literal sense, or is this just a blanket term for all f2p mmos?

    Also, I'm not exactly sure what your point is. Duping is bad, I think everyone can agree, but it's not a major issue in any MMO I can think of that I've played or can think of. Square has had issues with people exploiting gil and items anyway in the past. Is your post supposed to be some sort of excuse for them to not solve this problem because their execution might be shoddy?
    It IS a major issue in all MMORPG's and is the entire reason why we are stuck with low inventory sizes. The server has to tell the client, every single time, any inventory item changes, what the current inventory is. Because of the amount of item bloat in this game, it's not reasonable to keep thousands of items on the character. There are ways around this, which include bank systems (which is another source of "dupe bugs") and Armoire/closet/housing instances (also a way for dupe bugs to crop up) , but they are much easier to solve or create counter-measures for when they can be written to disk instead of constantly synced from RAM.

    I'm not sure exactly why SE has not given us a glamour log, but it seems directly related to syncing data. If you could only change your glamours in your housing instance or inn, that should not be a problem at all. But all the glamours you can switch to, while walking around, have to be in the server's memory so that when you approach other characters with that glamour, they see it, and not the gear you are wearing. Perhaps the underlying mechanic is that instead of "wearing X, display Y" it's actually "display X, stats of Y", which could create a problem during combat. Who knows.... well the botters would know.

    Quote Originally Posted by Naunet View Post
    The many MMOs I've mentioned previously in this thread that possess a glamour log do NOT have issues with "dupe bugs", nor do they have widespread crashes and rollbacks.
    Just because you don't experience it on one server, doesn't mean it doesn't happen on another, or a version localized for another language. To give an example from one game, you had one "paper doll" for the character, and one "glamour doll" for the gear you wanted to show. If you weren't paying the fee for service, the glamour panel got locked out and you could not change the glamour, only remove it. But nobody noticed it expire until you logout and log back in. Some people can stay logged in for weeks by just sticking something on their keyboard or controller and walk in circles in an empty dungeon or housing instance.

    Which is what I'm getting at. We've been told multiple times that the game's safety is paramount, and if the lack of a Glamour Log has anything to do with syncing, that would explain it, but that seems to be too quick of a cop-out. It's obviously not going to be disk storage space. There are plenty of things that FFXIV does correctly, cross-realm, and cross-data center that seem to be equally as complicated and possible to screw up, why not just create a way to save Glamour's to a list, and apply them to a gear set, and only be able to change them at the armoire? Or maybe just allow putting all dyeable gear into the armoire in the first place with a "customized gear" tab.
    (0)

  8. #418
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by KisaiTenshi View Post
    3. Go into a dungeon or some part of the game that you know can be crashed
    4. As the crashing begins (usually no other users can login) trade the item to your buddy and then have them log out. Meanwhile you stay logged in so that when the data rolls back you will still have the item, but since your buddy logged out, their copy of the item has already been written to disk.
    Remind me of which dungeons in this game can:
    1. be crashed on demand
    2. in a manner that would allow you to trade items WHILE crashing

    Quote Originally Posted by Lycieus View Post
    Also, I'm not exactly sure what your point is. Is your post supposed to be some sort of excuse for them to not solve this problem because their execution might be shoddy?
    Same question. I really cannot tell.
    (6)

  9. #419
    Player
    Lycieus's Avatar
    Join Date
    Jun 2012
    Posts
    170
    Character
    Legosi Grey
    World
    Sargatanas
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by KisaiTenshi View Post
    It IS a major issue in all MMORPG's and is the entire reason why we are stuck with low inventory sizes.
    I've played at least 15 different MMO's seriously for the last 10 or so years. I have seen 2 rollbacks ever across all of those games. Only one of them was because of a 'duping' bug. I'm not sure what your definition of a major issue is, though I will grant that my evidence here is anecdotal. If you would like to provide me concrete evidence to the contrary, I would be happy to concede the point.
    (8)

  10. #420
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Remind me of which dungeons in this game can:
    1. be crashed on demand
    2. in a manner that would allow you to trade items WHILE crashing
    Even if I knew that, I would not share it publicly, I'd report it to SE. Please don't derail the topic by taking things out of context, I even said that was a very generalized explanation.

    As stated in the previous post, the safety of the game is paramount, and SE clearly wants to prevent widespread damage should some kind of inventory bug pop up. They stay submarined for a very long time because the botters, hackers, and other script kiddies want to abuse it as much as possible before they are caught.

    If they are backing things up every 30 seconds, that is often faster than any such bug can be induced, let alone recovered from. If they are only backing things up upon zone change, which is what the previous example was based on, that is how dupers get away with it, and dupe-collision bugs can also destroy those items by having the duped item put on the market and suddenly disappear from the buyers inventory when the collision happen during maintenance.

    There is an entire chain of damage that can be created from a single bug, and so far we've not seen any version of this except when SE went and deleted large sums of gil from players during the 2.0 era. Players who had dealt with duped items had their gil decimated.
    (0)

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