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  1. #1
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Must be coincidence that the most arguments that everything's fine as is comes from Paladins. :|
    (12)

  2. #2
    Player
    Bec's Avatar
    Join Date
    Jun 2017
    Posts
    29
    Character
    Akiva Myriam
    World
    Famfrit
    Main Class
    Gunbreaker Lv 90
    oh my god I just noticed that
    (0)

  3. #3
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Atreides View Post
    Must be coincidence that the most arguments that everything's fine as is comes from Paladins. :|
    It's no coincidence coming from players that choose Paladin due it its natural inclination as the Iron Wall fantasy.

    Most of their arguments are really just reinforcing the idea that Tanks should be what they were in the past rather than what they've become in today's era in almost any game with enjoyable tanking.

    I find it funny that PLD is also being theory-crafted to have a upwards of 20% potency lead against WAR and DRK ontop of their plethora of utility skills against WAR's none and DRK's the dankest night.
    (10)

  4. #4
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Tovaras View Post
    Nothing written here is from a player mindset capable of optimizing.
    Problem is that your mindset is based completely around optimizing personal dps rather than how the new abilities enhance your ability to perform your role as a tank.

    Many of the changes seem to be to be built around making the Warrior more attractive as a MT and granting more utility when not the active tank.

    There is so much wrong with WAR gameplay being presented in this post I wonder if you have any experience playing a Warrior at a Savage level.
    My perspective is from someone who watched the other tank in his static act mostly as a tougher 5th dps that would sometimes take hits if he had to/I could not rather than as another tank.
    Quote Originally Posted by Atreides View Post
    Must be coincidence that the most arguments that everything's fine as is comes from Paladins. :|
    Well Paladin's were the tanks that tended to focus more on supporting the party rather than focusing on dps.

    Most of the Paladin changes are dps related which was the Paladin's biggest problem in HW.
    Most of the Dark Knight changes are there to simplify the job and give them some utility when they are not the primary tank.
    Most of the Warrior changes are built around them being a tank (both as the primary tank and when they are not) rather than them being a dps.

    Quote Originally Posted by FallenWings View Post
    I find it funny that PLD is also being theory-crafted to have a upwards of 20% potency lead against WAR and DRK ontop of their plethora of utility skills against WAR's none and DRK's the dankest night.
    I find it funny that much of the Warrior and Dark Knight's potential new utility is being down played because we have not idea on what SB's content will be like and the Paladin's dps gain is likely exaggerated due to the simplicity of mapping it out.
    (2)
    Last edited by Ultimatecalibur; 06-05-2017 at 06:23 PM.

  5. #5
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    Most of the Paladin changes are dps related which was the Paladin's biggest problem in HW.
    No, the biggest problem was that they couldn't take many magic based tank busters. Thats why no one wanted a PLD in A12 for example a DRK had a much easier time with cooldown management.
    Thats the reason why PLD kills in A12S were almost nonexistent until Echo was introduced. It was never about the damage.
    (3)