Quote Originally Posted by carraway View Post
We've parsed strongholds and hundreds of Ifrit fights with melded Hart NQs, +1s, and a +2 vs. Ifrit's Harpoon. Base damage far outweighs any benefit from one Savage Might materia. Inflated crit rates during Ifrit fights occur due to player choice as to which WS they apply Blindside to; regular variance also applies. Savage Might definitely does not boost crit rate by 20%.
If all that Savage Might does is boost your crit% (not power) then how do the Sipahi Gloves hold up?

If Savage Might is a marginal gain, a what point would you consider wearing the Gloves over say Cobalt Mitt with +atk or +str?