All I want to know is why did they lower the cooldown of tornado kick to 10 seconds.

The monk changes feel half baked. Like there is a piece of the puzzle that we are missing. Lowered potencies losing ToD just lower damage in general. And theres no way we are going to get enough extra chakra to overcome those potency losses since we're relying on RNG behind an RNG.

I see no positive changes at all to the monk job. I only see negatives.

Even the utility they gave is a joke. Physical only over a short distance and only 5%

I'd love to be wrong. I love monk. I just don't see the benefits here.