Quote Originally Posted by Deathshiro View Post
If they don't want it to be a dps increase, why even have it in there at all?
It is a tool to protect yourself and other party members as part of your role as tank. Far to many players playing tanks right now have forgotten that they are tanks and not dps.

Even still theres a chance the proc wont go off if the shield breaks so???? Whats the point of it if it can still be a net loss.
The seems to be a lot of conflicting information on how the shield gives Blood gauge.

Looking at it from the perspective of it being something to protect other with I suspect it gives the 50 points when it breaks from absorbing damage rather than when it reduces a hit to 0.
Quote Originally Posted by Spune View Post
I think they need to give us scourge back even if it had the be the finish of our 3rd combo. The dps loss there is huge.
Soul Eater has been increased to have the same potency as Delirium once had. So their has been no potency lost when not comboing into a normal SE rather than Delirium.

I am going to miss the 3rd combo a lot, I like drk because it was busy and you always had something to do between gcds. If I had wanted to not be busy I would have played pld in 3.x. Why they would take away our 3rd combo when they just finished giving our to old last expac is astonishing to me. 2.x pld wasn't fun in arr and it's definitely not going to be fun in the formerly busy tank class.
They took away Delirium because they were removing the -10% damage dealt debuffs from the tank combos and their was no real need for 3 combo enders considering that SE and DA+SE could both be considered different enders.

Dark Knight is still going to be very busy as it will still be interweaving a lot of oGCDs.