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Thread: #RIPRDM

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  1. #1
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    I never said RDM has to go on indefinitely. BLM is about the only class who can do that, and even that's not at full power 100% of the time. But there's that, and there's running dry within your first optimal rotation, which is what people are worried about. A legitimate concern seeing how it's a new class, I think. Personally, I'm not too worried about RDM, between early patches tweaking such things if they exist and what you said about Lucid Dream and melee. I dare say RDM might just be why casters even have Lucid Dream in the first place. Most likely it's by design - BLMs have Umbral Ice; SMNs have Aetherflows; RDMs have Lucid Dream, which actually ties in with the lore as they draw from White Magic and at least in its past incarnation was originally a Conjurer skill (Shroud of the Saints). But as it's been changed into a role skill, the can't just give RDM that, especially not after taking it from WHM itself.

    On a more general note, the beautiful thing is that this job fits my chara's lore, too, so it'll be all the more fun for me to play
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    Last edited by BillyKaplan; 06-03-2017 at 05:07 AM.

  2. #2
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by BillyKaplan View Post
    I never said RDM has to go on indefinitely. BLM is about the only class who can do that, and even that's not at full power 100% of the time. But there's that, and there's running dry within your first optimal rotation, which is what people are worried about. A legitimate concern seeing how it's a new class, I think.
    That's not even remotely a legitimate concern. No one in their right mind would believe rdm goes into testing, and somehow the testers miss the fact that rdm lasts 30 seconds and is out of mp and has to just stand there. It's obviously at a bare minimum going to have an uptime similar to smn or a melee dps. That was my point from the beginning, there's a baseline sustain the class will have, and then there are a bunch of things being added on top of all that.
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