

I don't like Cleric Stance. It's coarse and rough and irritating and it gets everywhere. Not like casting without it, where everything is smooth and based on mind.
I used to be an adventurer, but then my ping increased.
Bye felicia
It's a button you pressed to turn on damage mode, now damage scales from mind rather than int. If that's all it takes to get you to leave, you weren't all that attached to the game in the first place.
With all the healers "quitting" over this, the queues are going to be wonderful for me.
Even here i can find quality star wars memes.
Last edited by Averax; 06-02-2017 at 07:11 AM.


Cleric Stance had a specific use in V1.0 it only stuck around because offensive skills used INT and healing spells used MND. That has everything to do with the cross-class system. It also points out a weakness in the original implementation because you could take more skills as a class than a job, but most of what you could take would end up rubbish because you didn't have the relevant secondary trait anyway.
Dump the cross-class system, and now there is no point to having cleric stance because all your damage spells are yours alone and not cross-classed. Now all spells are equal cast times instead of adding 5 seconds round trip to switch in and out and bad WHM's can't stay in CS 100%. That solves so many problems for playing the WMH solo content as well as solving the problem of only being allowed to use half your skill toolbox depending on the stance or be penalized.
Like there is no reason to hate this change.
Someone's been using internet explorer lol. It has been discussed over and over again. Just let the upcoming change pass and if you didn't like it, then either pick a new role, or pick a new game to play. Stop being a drama queen. Changes are refreshing; also, it's just 1 button forcomplicate
Glad Cleric stance has been changed it failing to drop off or come on when I hit the key has been nothing but annoying.
Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!


Honestly I am not a fan of the cleric stance removal because it makes the dps aspect of healers extremely dull. With no risk reward there is no thought needed and its just button spamming there isn't even anything close to a rotation to maintain. Its literally removed any skill aspect from healer dps. A drinking bird could probably manage the rotation.
That said it is a minor issue and is just a mild disappointment for me. The change seems very popular among a lot of people. Its not enough to really put me off the role.
The WHM mechanical changes however fill me with mountains of salt. That is a somewhat separate issue though.



Rejoice. You will be able to pointlessly run all over the battlefield and spam jump as much as you like without worrying about cast times. Unfortunately, those of us that actually liked the HW play style have no way to continue enjoying it.
But hey, you can run and sprint to your heart's content.
Well to be fair they just putting it back the way it was so the 2.0 bards lost their playstyle when 3.0 released. So can't really say feel sorry for 3.0 bards.Rejoice. You will be able to pointlessly run all over the battlefield and spam jump as much as you like without worrying about cast times. Unfortunately, those of us that actually liked the HW play style have no way to continue enjoying it.
But hey, you can run and sprint to your heart's content.
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