

Things change. Get over it. The game is NOT your vision, it\\\\\\'s the directors, you subscribe to play his vision, if things change and you don\\\\' like it BYEJust seen some coverage of Stormblood changes to WHM, including removing Cleric Stance and turning it into some Divine Damage Seal.
. "Oh but there\\\\\\'s a tricky cooldown"... yes, and to achieve anything in the game there\\\\\\'s a tricky *something*, because that\\\\\\'s how games work - challenge and reward. If you don\\\\\\'t like it, play another job. The people playing this job do. THAT\\\\\\'S WHY THEY\\\\\\'RE STILL.
Right now I\\\\\\'m wishing I hadn\\\\\\'t pre-ordered this expansion. They might as well have just taken my money and set fire to it.


I'm glad you personally liked it. I personally liked casting Stoneskin. You know the difference between you and I...you can still do what you like. You can still toggle that button for a 5% buff increase. Not only that but you'll be able to assize more often with the lily speed buff. I'm sorry you're losing your 10% all the time for a 5% some of the time. As far as changes to our class goes, that really is the least of them. The new skill you'll have to master is getting enough confession stacks on enough people to make Pinary worth it.


The whole stance dancing with CS was annoying and tedious. It won't be missed.


Yeah, you're not getting it. Healer damage is going to scale with mind instead of intelligence. You are going to be doing a lot more than the old 10% buff gave because they switched it to scale with mind. The new cleric stance change isn't a nerf, it's a buff across the board for all healer damage.The current Cleric Stance is a 10% buff for as long as I want it, with my damage calculated based on my (usual) MND stat because it's been swapped with INT.
The new Cleric Stance is a 5% buff for 15 seconds with a 90 second cool-down, and damage calculated based on MND because... ?
Both of these are "optional", but there's no way I can match the damage of the first with the second.

Kool! Between all the WHMs quitting over their changes and this, those of us left planning to level a healer in 16 days should have insta-queues.
Personally, I've always disliked Cleric Stance. It feels clumsy to use, and never really added to my enjoyment of the class. I'm pretty happy to see its removal.


I always hated stance dancing as I always hit Cleric twice when trying to switch out of it due to somewhat shaky hands. The change to it is a welcome one for me honestly.



Actually yes, yes it is. Everything can be tweaked and improved. The meltdown I've seen over some of the changes is honestly frown-worthy, especially considering that 99.99999% of the people complaining haven't played Stormblood and its classes for a single second.
Incidentally, at the Media Tour Yoshida repeated multiple times that all tooltips are very much not final, and that people should not base their calculations on them, becayse they're subject to change and final adjustment. Quite amazed to see how some heard that strong recommendation and still made plenty of videos that are nothing but tooltips.



Cleric Stance was clunky, and it seems like the vast majority of the community is very accepting of the change. Moreover, this will help alleviate some of the anxiety associated with throwing out some DPS as a healer. The change might make XIV's healers feel a little bit less dynamic, but it also serve to streamline things.
If you want something more stance-dancey nowadays, it looks like BRD might be worth trying.
Honestly, if WHM is your main, I think there are other changes that are more frustrating than the removal of Cleric Stance ^^/
I stopped playing bard when HW came out cause of the changes but if the new SB changes remove them from being a bowmage I will most likely go back and check it out when SB releases, otherwise it will remain on the shelf.
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