Quote Originally Posted by ellohwell View Post
Okay, please work on your presentation. I think you have some good objections, but your delivery needs work and is an eyesore. No offence.

Anyways, some bad analogies you made at the end aside, i'll just focus on how you say that stats and food and graphics and story are all really important. I disagree with this conjecture. And the reason for this is because: sure, to the game, yes, these factors are important. But overhauling these aspects won't solve all the issues with combat and crafting, it won't even solve most of them.

I think at heart, the crafting progression system needs a complete overhaul and much less emphasis on RNG.

Presently, the combat system is going back to everquest principles (which historically only arose out of technical limitations), and there is much that needs to be done to cater to contemporary market and overcome the stigma of being a boring game.

I guess it's hard to see my point if you are set in your ways and want to believe in false hype. But whatever. Suit yourselves i guess.
You're right... they should not fix the server lag, revamp the limited graphics engine... make the environments aesthetically pleasing... They should only redo the battle system

In a way you really are right though.. a battle system really is the major defining aspect of a game...
Lag can be fixed, graphics can be improved.... But it's not a matter of better or worse
Its a very subjective area
So if you're not happy with the direction of the battle... Then this probably isn't the game for you
And I don't mean that to be rude... I hate when someone has a critique of the game and everyone jumps on them saying "Just quit"
But if you are truly this unhappy with the direction... then maybe thats the best thing for you

Either way, I am comforted by the fact that you wont be able to post here come December