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  1. #1
    Player
    MisterLucie's Avatar
    Join Date
    Jun 2015
    Posts
    521
    Character
    Yorin Liefhart
    World
    Balmung
    Main Class
    Conjurer Lv 100
    Seriously though, it really bothers me that people can look at these changes and think "Oh it'll be fine on release."

    No. These are core mechanic and job defining gameplay changes that can't be fixed with a potency tweak in a patch a few weeks out. They're forcing an RNG playstyle on a job that has never had to rely on RNG, in a role that values consistency over anything else. They're forcing a spammy hard cast single target playstyle on a job that has always excelled at AoE and HoTs. They're continuing to shove a niche of "throughput healer with no utility" upon us when that niche has been dead and irrelevant for a very long time now.

    AND on top of undeniably making WHMs worse when they were already in a bad spot to begin with, they undeniably BUFF its two competitors.

    People who really love their WHMs have every reason to be upset over these changes, and telling them to calm down and wait and see is both demeaning and incredibly naive.
    (24)

  2. #2
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 100
    Quote Originally Posted by MisterLucie View Post
    People who really love their WHMs have every reason to be upset over these changes, and telling them to calm down and wait and see is both demeaning and incredibly naive.
    You kind of have to accept not everyone is going to agree and people have different opinions and you shouldn't take it personally :/

    I play WHM and AST and me personally I am reserving judgement until I see everything to do with the battle system in SB. The battle content might not be the same style as we have now, and it seems there was possibly some incorrect translations of the tooltips we've seen so far.

    So I just personally feel waiting is a good idea...doesn't mean my opinion is supposed to demean you. You really should relax about that.
    (4)

  3. #3
    Player
    AsakuraVN's Avatar
    Join Date
    Aug 2013
    Posts
    131
    Character
    Kyo Asakura
    World
    Tonberry
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Miste View Post
    snip
    I don't think numbers & translation or even battle content gonna change anything. The main point is WHM new healing mechanics are tied to RNG with cure I/II & they still don't have any utility, it'll still sucks even if they increase the numbers up, since the direction they're going is wrong to begin with.

    Everything just seem so obvious that it's rather unreasonable to expect people to stay calm about this.
    (7)

  4. #4
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 100
    Quote Originally Posted by AsakuraVN View Post
    I don't think numbers & translation or even battle content gonna change anything. The main point is WHM new healing mechanics are tied to RNG with cure I/II & they still don't have any utility, it'll still sucks even if they increase the numbers up, since the direction they're going is wrong to begin with.

    Everything just seem so obvious that it's rather unreasonable to expect people to stay calm about this.
    Never said you had to stay calm but he said people who don't agree are demeaning people... I don't know about that. Everyone has different opinions and I don't think people are trying to demean with them and I am in the camp where I feel better waiting to see.

    What they have shown so far (if it is wholly correct) I am leaning more towards the same conclusion as you about the RNG factor for sure, but I still want to reserve judgement until I see everything. Just how I feel anyway.

    I am unsure why they thought RNG was good for lilies...but I am wondering if the percentages are correct atm and wondering if the fights in SB are going to be any different than now (like more healing intensive? less? same?) I don't know just rambling.
    (6)
    Last edited by Miste; 06-01-2017 at 12:46 PM.

  5. #5
    Player
    MisterLucie's Avatar
    Join Date
    Jun 2015
    Posts
    521
    Character
    Yorin Liefhart
    World
    Balmung
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Miste View Post
    Never said you had to stay calm but he said people who don't agree are demeaning people... I don't know about that.
    There are several posts in this thread and others regarding the issue saying people are acting as if "the sky is falling" or that they need to "stop bitching" or "get over it." That is what I was referring to. I apologize if I was too broad when saying that.
    (1)
    Last edited by MisterLucie; 06-01-2017 at 01:13 PM.

  6. #6
    Player
    aeoncs's Avatar
    Join Date
    Jul 2015
    Posts
    208
    Character
    Zael Magnus
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by MisterLucie View Post
    Seriously though, it really bothers me that people can look at these changes and think "Oh it'll be fine on release."

    No. These are core mechanic and job defining gameplay changes that can't be fixed with a potency tweak in a patch a few weeks out.
    1. Confession stacks on every 4-5th tick of Regen. Making it stack with the AoE Heals would most likely be too powerful.
    2. The initial use of Regen and Medica 2, as well as using Medica and Cure 3 can also build up Lilies. So basically every GCD heal - this might be overkill though, so something in between would be more balanced.
    3. The first offensive spell used while under the effect of Thin Air makes effected targets take more damage for 10 seconds, 10% for single target spells and 5% for AoE; or grant a damage buff to the whole party with the same concept.

    There, fixed. I don't even play WHM and some of the things I have in mind are probably a bit much in the field, but don't act like it's rocket science to implement non-numerical buffs/changes.
    (5)
    Last edited by aeoncs; 06-01-2017 at 08:48 PM.

  7. #7
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 64
    Quote Originally Posted by aeoncs View Post
    ...There, fixed. I don't even play WHM and some of the things I have in mind are probably a bit much in the field, but don't act like it's rocket science to implement non-numerical buffs/changes.
    You've done a lot better than 80% of the people on this thread did. So take my like. So many threads (like we needed another?) with nothing but complaining and no real solutions, if there are they're deep in the 16+ pages of this thread and are lost inside all the mud that people are slinging.

    Like someone said, we don't know if these potencies are final, scrolling through some pages all I see is the 900 potency AST jumping out at me. So if they decide to reduce that...

    I think using the Regens and cool downs that aren't just Cure I / II to gather lilies is a better idea. This game relies on us as white mages to take care of AoE wide damage. Medica (maybe not medica II?) would help with that, we would gather more flowers. As for Plenary, same deal let Medica / Cure III and a smaller chance of Regen help add the stacks.

    Regen for me at least is a major utility when it can sustain a tank for long enough for me to get out an Aero III / Stone. Letting Regen sustain a member while gathering flowers and placing a stackable / aoe triggered heal is a lot going on with one more, but it builds.

    That 20% could change also, at least that's what I'm hoping. That's a low % for something that can be very helpful.

    To those who just simply put "get rid of it! disgusting..I'm applaud!" Okay, well pretend like it is deleted and go play something else, because saying "just delete whm" is not helping. It's like you came over from Summoner with that attitude, and we saw what you little yippers did with that. No, really..you can leave. The quality of the job will not get better with things like "this is trash. fix it fix it!" Hell, half the time people come up with their own version and it's just as much filled with worthless crap as the original design. We understand the potential problems that can come from this and now we should be at a point where we need to do a few things. One is accept the possibility that things aren't final, so lets prepare for what could be tweaked that would help.

    aeoncs tweaks are small, and very possible to adjust. Lets also take into account that other jobs will be reworked. Most peoples complaints are valid, but some are just over the top. We're not panicking because we like to see the final version. Half of these people like that person who sees the low tire pressure sign on their car come up and go "Oh god..oh god..i'm going to die. My tire is going to go flat and it's going to fly off..i'll flip..it will crash into the other car killing them but something in the tire brings them back to life as a zombie. No..no apocalypse! I...will...survive! Out of my way all of you! Move!" We see a signal, we know there's a potential problem..lets find out if we got a nail in our tire to screw it up or if the cap just wasn't tightened all the way.

    In the end I guess there's no use, people will complain. Go on..go for it. See you in two weeks..or not. I won't notice. I'll be busy...playing white mage. #flowerpower #youdontpaymysub
    (2)
    Last edited by Leigaon; 06-01-2017 at 09:35 PM.

  8. #8
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Leigaon View Post
    To those who just simply put "get rid of it! disgusting..I'm applaud!" Okay, well pretend like it is deleted and go play something else, because saying "just delete whm" is not helping.
    The reason I say to delete WHM isn't for me. Sure, I can just drop it and never touch it again, and I plan to do so. What bothers me though is that people may pick it up expecting it to be a decent healer, only to find out later that it's objectively worse.

    This isn't just "The meta prefers other jobs", this is a case of other jobs doing better at literally ever aspect of WHM, and steps should be taken to ensure people don't make the mistake of playing it.
    (1)

  9. #9
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,137
    Character
    Flan Vongola
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Urthdigger View Post
    The reason I say to delete WHM isn't for me. Sure, I can just drop it and never touch it again, and I plan to do so. What bothers me though is that people may pick it up expecting it to be a decent healer, only to find out later that it's objectively worse.

    This isn't just "The meta prefers other jobs", this is a case of other jobs doing better at literally ever aspect of WHM, and steps should be taken to ensure people don't make the mistake of playing it.
    Comparing the other jobs without testing out and trying out wont do anything either. Just because its written on the paper and other healer jobs look like they will do better than WHM cant be argued right now. It might be that everything for WHM looks really bad at the moment. But this doesnt mean, the WHM may not be buffed later on. Dont be suprised if the other healers get actually nerfed, because that would actually cause a real shitstorm.
    (0)

  10. #10
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by xbahax92 View Post
    Comparing the other jobs without testing out and trying out wont do anything either. Just because its written on the paper and other healer jobs look like they will do better than WHM cant be argued right now. It might be that everything for WHM looks really bad at the moment. But this doesnt mean, the WHM may not be buffed later on. Dont be suprised if the other healers get actually nerfed, because that would actually cause a real shitstorm.
    If things are changed then by all means I'll change my stance. As it is now though, not only are the potencies terrible, but the type of gameplay required to utilize the new stuff encourages terrible play (Mostly by discouraging anything that isn't cure, cure 2, or assize)
    (1)