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  1. #1
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    912
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Vexander View Post
    Overall not bad but I'm rather disappointed there isn't Phalanx/Blink, let alone some kind of En-Weapon spell. Still, not like we won't possible see those in future expansions I suppose, but a Phalanx/Blink seems like an integral part of the leveling tool kit.
    YES! I was just thinking the same thing for RDM! RDM has always been known to have a sort of stoneskin replacement or buff to give to self or members, as well as en-spells to deal extra damage on top of the damage they do. But then, you'd see more elemental based weapons, which we really dont have in this game like XI did back in the day. So I'm curious as to why it wasn't added for the game on en spells.
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  2. #2
    Player
    Shiro--Tsubasa's Avatar
    Join Date
    Jun 2015
    Posts
    163
    Character
    Freyja Valkyrie
    World
    Ultros
    Main Class
    Dancer Lv 88
    Quote Originally Posted by Elkanah View Post
    YES! I was just thinking the same thing for RDM! RDM has always been known to have a sort of stoneskin replacement or buff to give to self or members, as well as en-spells to deal extra damage on top of the damage they do. But then, you'd see more elemental based weapons, which we really dont have in this game like XI did back in the day. So I'm curious as to why it wasn't added for the game on en spells.
    Don't they have en-type skills? Their melee attacks become enhanced for more damage when you meet the requirements on your balance gauge.
    (1)

  3. #3
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Shiro--Tsubasa View Post
    Don't they have en-type skills? Their melee attacks become enhanced for more damage when you meet the requirements on your balance gauge.
    That's not really how the En-Weapon spells worked in previous games. I think those just added elemental damage to your auto-attacks. As for FFXIV, I would've been up for an En-Astral/En-Umbral setup where they increase the damage of certain skills and the rate of acquired mana (En-Astral giving, say, +5% Damage to Valaero and Valstone and Valholy, and doubling the white mana they give or something). Or different mechanics. En-Astral boosting damage, En-Umbral giving spells a DoT/Debuff element at the cost of a bit of damage, etc...
    (0)