Quote Originally Posted by Hamada View Post
They are useless abilities, I thought that would be the accepted, but apparently that is "start an argument in every thread you make?"
You considering something useless does not mean others consider things useless.

Deep Vigor is great on any node that can be hit 6 times (the nodes in HW that do not have an inherent bonus have a random chance of getting one of the following bonuses +30% HQ, +25% gather chance, +2 Gather Chances, +1 Yield per gather)

On a +2 Gather Chance node with 550 GP you can do 2 things:

Sharp Vision -> Unearth II -> Strike x5 (45% HQ chance) -> Deep Vigor -> Bountiful Yield -> Strike (100% HQ x2) for a 2 to 7 HQ yield. 4.25 yield on average

Sharp Vision -> Strike x5 (15% HQ chance) -> Deep Vigor -> Bountiful Yield -> Solid Reason -> Strike (100% HQ x2) -> Strike (100% HQ) 3 to 7 HQ. 3.25 yield on average.

With 650 GP you can do the following at that same node.

Sharp Vision -> Unearth -> Strike x5 (25% HQ chance) -> Deep Vigor -> Bountiful Yield -> Solid Reason -> Strike (100% HQ x2) -> Strike (100% HQ) 3 to 7 HQ. 4.25 yield on average.