Quote Originally Posted by RaijinSupreme View Post
If we're going to call these jobs turrets because they don't move unless they need to, then yeah, every job is a turret.
Tanks kinda have to turret due to their requirement of keeping the boss still, so it is what it is. Melee mechanics are pretty much constantly revolving around moving around the boss, so they aren't turrets. Neither are ranged for similar reasons. BLM/SMN/RDM? 90% casts, 90% turreting, 90% being an unoriginal caster. Being a turret goes against what an RDM is.