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  1. #1
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Mature View Post
    I thought the trailer for Job actions didn't do any justice to RDM or SAM. the felt a bit Meh.... I think the hype points of the clip were SMN and PLD
    Like SAM using one of their most powerful skills being just 3 normal slashes such excitement much wow :^) The build up didn't match that animation lol
    (0)
    Last edited by Remus; 05-25-2017 at 07:51 PM.

  2. #2
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Looking forward to 24-man raids with Synchronized Red Mages like some kind of ballet. 15-20 seconds into a boss fight suddenly 9 Red Mages swoop into the boss, performing their sword attacks, before leaping out, with a blinding flashing as 9 identical pillars of light erupt on the poor thing.

    It. Will. Be. Glorious.
    (3)

  3. #3
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    When I learned RDM was going to be yet another turret-style caster job ala BLM and SMN, my expectations for it dropped into the gutter. Nothing SE has shown so far has done much to help it crawl out of the sewage. I'm not expecting much from RDM, and it's been a huge disappointment for me.

    That said, I'm complaining about a job that is not yet released. It's possible that it may actually be fun to play. We'll see.
    (2)

  4. #4
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by LineageRazor View Post
    When I learned RDM was going to be yet another turret-style caster job ala BLM and SMN, my expectations for it dropped into the gutter. Nothing SE has shown so far has done much to help it crawl out of the sewage. I'm not expecting much from RDM, and it's been a huge disappointment for me.

    That said, I'm complaining about a job that is not yet released. It's possible that it may actually be fun to play. We'll see.
    Yeah, that Chainspell stuff allowing for instant-casts and having you go into melee range to expend your Mana Bars on Spellblade abilities REALLY locks you into being just another turret. For shame, SE. =P
    (4)

  5. #5
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by HakuroDK View Post
    Yeah, that Chainspell stuff allowing for instant-casts and having you go into melee range to expend your Mana Bars on Spellblade abilities REALLY locks you into being just another turret. For shame, SE. =P
    Would you rather it be described as 90% turret, 5% dashing, 5% lack of originality? Because I can certainly call it that.

    In all seriousness, the only thing that the trailer did was make me hate the Red Mage even more. It's a complete waste of an interesting class and concept and I'm boggled people will accept such a generic lackluster design...
    (3)
    Last edited by Thunda_Cat_SMASH; 05-26-2017 at 04:45 AM.

  6. #6
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Would you rather it be described as 90% turret, 5% dashing, 5% lack of originality? Because I can certainly call it that.

    In all seriousness, the only thing that the trailer did was make me hate the Red Mage even more. It's a complete waste of an interesting class and concept and I'm boggled people will accept such a generic lackluster design...
    How can you say 90% turret when over 50% of its abilities will be instant cast, allowing for a greater range of movement? Stand still for 2 seconds to cast a spell to proc chainspell and you then have a whole GCD to move around until you need to again, weaving in Swiftcast if you -really- need a lot more movement. RDM will be a highly mobile caster. I'm not sure how it, 'Lacks Originality,' either. Can't say I've played MMOs where a class was designed around mechanics that combine in a manner like this.
    (4)

  7. #7
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Vexander View Post
    Snip.
    The majority of its mechanics will revolve around sitting in one space until you actually need to move, IE Being a casting turret. You'll occasionally be able to move a small amount when your mechanics bring you into melee range and then back out as quickly as a jalapeno at taco bell, but beyond that you won't be doing much movement, so you'll just be a turret. Therefore, 90% turret is an accurate assessment, as I define a "turret" as a job wherein mechanics encourage you to stand in one place for extended periods.

    Being able to move when you don't need to doesn't make you not a generic caster.
    (1)

  8. #8
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Would you rather it be described as 90% turret, 5% dashing, 5% lack of originality? Because I can certainly call it that.

    In all seriousness, the only thing that the trailer did was make me hate the Red Mage even more. It's a complete waste of an interesting class and concept and I'm boggled people will accept such a generic lackluster design...
    Fine, be allergic to fun. More for me.
    (4)

  9. #9
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by LineageRazor View Post
    When I learned RDM was going to be yet another turret-style caster job ala BLM and SMN, my expectations for it dropped into the gutter. Nothing SE has shown so far has done much to help it crawl out of the sewage. I'm not expecting much from RDM, and it's been a huge disappointment for me.

    That said, I'm complaining about a job that is not yet released. It's possible that it may actually be fun to play. We'll see.
    Yeah im not sure how its a turret. after a cast, the next cast will be instant, and can also proc another instant cast behindit. With swiftcast, you can have a possible 4 instant cast, and you can move during all of them, as well as follow up with a gap closer, and a bunch of melee attacks, and THEN back out of that. That's FAR from being a turret.

    Quote Originally Posted by Lambdafish View Post
    #IDon'tKnowWhatToMain
    #Don'tMainRedMageOrIWillTransfer2YourServer&TakeYourHatFromYou.
    (2)

  10. #10
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    #IDon'tKnowWhatToMain
    (2)

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