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  1. #11
    Player
    Docteur_Fluttershy's Avatar
    Join Date
    Mar 2014
    Posts
    77
    Character
    Docteur Fluttershy
    World
    Moogle
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Sebazy View Post
    You sure are passionate about this eh? Try to calm down with the salt a bit though, I'm sure we are both intelligent people, lets try debating in a manner that fits ok? <3

    Now get your protective goggles out because I'm going in

    Re PFs, my point is that at this stage with gear as it is +echo, it's pointless locking out any job. Anyone trying to enforce a meta (or non meta) comp on their PF beyond simply trying to ensure you don't end up with a comedy club setup is rather likely to be an idiot. It's just not needed. If you don't like it, make your own.

    As for your point regarding joining statics, I did read it, but I also don't buy it. Not one little bit. I've never had an issue getting a seat in a top notch static and I've always been considered a WHM main amongst my server's raid community from day one.

    You say WHMs are at risk of falling off the edge, yet a quick scroll through PF to look at the actual players in parties that are forming on Chaos right now, 3 AST, 6 WHM, 0 SCH. Go figure. Maybe I'll be more concerned when people stop playing the role.



    Ok so, we've got balance (That's 600-750ish free DPS raidwide assuming a baseline of 15k RDPS pre echo), I'll throw bole alongside it as well since it's had some moments of glory this tier.
    ASTs MP regen blows WHM into the weeds, personally I think this is a bigger issue than balance.

    What other problems are there that are so bad that you've got to seemingly scream and shout about them? CU edges out Asylum but both have their benefits over each other, Synastry and Lightspeed vs DS and PoM could go either way and I suspect that's just a personal preference thing. Disable is unashamedly better than WHM Virus, but E4E makes up for that.

    What have I missed here?

    And to flip the coin, I think you're missing the fact that whilst the extra HPS WHM brings might not be required at this time, but it's still a safety net that DiuAST doesn't always have. I'm half inclined to wonder if SE are viewing WHM as an easier healer to play vs the additional complexities and APM requirements of AST and SCH and are balancing it as such.
    WHM virus? you mean SCH cross skill?

    CU beats asylum on every aspect, unless you manage to put an asylum on the whole party, and keep everyone on a tight spot for at least 15s, where you can just have everyone enter asylum for better regen for 15s and mitigation. The only real bonus of asylum is if you want to heal one target far away, and in that case, the "AoE" aspect is kinda useless. (But its still a good part of it, like healing through walls of A7S, still possible with CU, but would requires more movement)

    Other than that point i agree for synastry/DS, lightspeed and Pom, and i can add that whm has a good edge with the AoE healing. Outside of that, Essential dignity > tetra, AST mana regen blows WHM from far away atm (and from what we saw in the showcase, the mana side seems to be balanced now).

    What stays is the additionnal disable, the mp regen, and the full Card utility.
    And since i play both, i really dont find that to play both effectively you have to do a lot more as AST than WHM, you just switch the fluid aura every 30s for a draw/redraw/RR or launch a card. Sure you have to think what to do, but APM wise all 3 healers are the same, since its related to GCD. You "cannot" have better apm with a class unless you have a reduced GCD (so maybe 5% more with diurnal from its passive), or you are just mashing your keyboard keys. Or with spell weaving in a way, but at the moment, AST card system is just a tic tac toe of either RR for AoE, throw cause shit, or keep balance. kinda sad too, and i really hope it gets better with 4.0
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    Last edited by Docteur_Fluttershy; 05-25-2017 at 03:20 AM.