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  1. #101
    Player
    Mefa's Avatar
    Join Date
    May 2017
    Posts
    10
    Character
    Overlord Mefa
    World
    Phoenix
    Main Class
    Paladin Lv 70

    RIP PvP

    Lack of skills make it more like MOBA, instead of MMORPG PvP. Tell me how PLD will do next season for example? Probably all his skills he would need are away, like Cover. This makes it so unbalanced for sure. There will be few ''must picks to win'' instead of everything being viable. What I've seen so far in this few months PvP seems pretty balanced. There are lot of counterplay, outplay, burst, kite and so on. In new system there won't be as much skill required to play and most important: there are not many things to learn to get better when possibilities are limited. In this game you can get character from lvl1 -> lvl60 in one day. I don't see anything ''difficult to get in.''

    As I said. Having too less skills in PvP is just bad. Makes PvP boring af. Mortal Kombat II from 90's has more strategy and options than PvP with that low amount of skills.

    I know this PvP is kinda casual compared to many other hardcore PvP games like Helbreath.
    (0)

  2. #102
    Player
    Korihu's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    309
    Character
    Korihu Yanhu
    World
    Gilgamesh
    Main Class
    Astrologian Lv 70
    I'm fine with the other changes, gear normalization is an especially welcomed one. But I'm concerned about the 9 buttons thing. Yes previously there were a lot of skills and yes I do think ab it of pruning was needed, but this feels like a teensy bit too much. Having only one hotbar worth of skills, besides removing a lot of the complexity from high level play, I wonder how they will also keep class identities proper especially between the healers and tanks. As an Astrologian, I am also very concerned about how this restriction will be affected due to cards, as Astrologian has four skills dedicated to their cards (Royal Road/Redraw/Draw/Spread). This means that AST is probably going to be stuck with maybe only Draw, maybe Redraw, which will kinda make it slightly less fun. Will have to see when it comes out, hopefully their PvP team has been improved to be more than just one intern that they can properly balance these low amount of skills and make the classes fun and engaging still. Yoshi looked so bored mashing 1 lol.
    (1)

  3. #103
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Korihu View Post
    Isnip
    I looked at it again, it's 9 pvp actions, then your 6 combo actions, then 2 pvp abilities.

    So now the most aids thing to me is having to choose one pvp action because purify is basically mandatory lol.

    I also gave the JP forums a read, although there isn't much discussion. Seems for the most part they're happy with the direction and their feedback is pretty much building on the base of pvp ie introducing duelling, shop items for cosmetic pvp stuff etc.
    (1)
    Last edited by BloodRubyXII; 05-23-2017 at 11:08 PM.

  4. #104
    Player
    Korihu's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    309
    Character
    Korihu Yanhu
    World
    Gilgamesh
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by BloodRubyXII View Post
    I looked at it again, it's 9 pvp actions, then your 6 combo actions, then 2 pvp abilities.

    So now the most aids thing to me is having to choose one pvp action because purify is basically mandatory lol
    I thought it was 9 actions, 2 selectable PvP abilities and then limit break?

    Either way only being able to select two will be rough. Especially if we cannot choose one pre-match, if Focalisation is still an option then not being able to select/deselect it if the enemy team has SMN/BLM/RDM is gonna suck a little.
    (0)

  5. #105
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Korihu View Post
    I thought it was 9 actions, 2 selectable PvP abilities and then limit break?

    Either way only being able to select two will be rough. Especially if we cannot choose one pre-match, if Focalisation is still an option then not being able to select/deselect it if the enemy team has SMN/BLM/RDM is gonna suck a little.
    I thought that too, till I saw this:
    https://docs.google.com/spreadsheets...VkQ/edit#gid=0

    Seems you have your combo abilities, then your cds. Your combo abilities being obviously condensed into 2 buttons.
    (0)

  6. #106
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Quote Originally Posted by BloodRubyXII View Post
    I looked at it again, it's 9 pvp actions, then your 6 combo actions, then 2 pvp abilities.

    So now the most aids thing to me is having to choose one pvp action because purify is basically mandatory lol.

    I also gave the JP forums a read, although there isn't much discussion. Seems for the most part they're happy with the direction and their feedback is pretty much building on the base of pvp ie introducing duelling, shop items for cosmetic pvp stuff etc.
    Why is Purify mandatory? They changed it, it only removes CC effects now, not debuffs or DoT's. It's not even required for melee in the current state. The only thing I ever use purify on as monk is full swing, which it will no longer remove.

    You're all looking at PvP as it is now, but it's going to change completely. It's impossible to say it won't work because every element of PvP is in flux.

    https://docs.google.com/spreadsheets...VkQ/edit#gid=0

    Purify 45s SELF ONLY: Remove stuns, silences, sleeps, binds, heavies, slows, silences
    (3)

  7. #107
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Koltik View Post
    snip[/url]

    Purify 45s SELF ONLY: Remove stuns, silences, sleeps, binds, heavies, slows, silences
    Only tanks will have stuns as it appears atm, however you can still be sleeped on your burst or rooted out of LoS.

    I mean I know where you're going with this, I purify more debuffs on myself than actual CC, but you can literally lose games if you're sleeped and can't peel whilst your healer is being bursted in a stun. That's how I'm seeing it. It is the only CC breaker you will have outside of healer dispel, and if quick games are going to be the thing, there's no guarantee on there being enough open gcds to dispel.
    (0)

  8. #108
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Quote Originally Posted by BloodRubyXII View Post
    Only tanks will have stuns as it appears atm, however you can still be sleeped on your burst or rooted out of LoS.

    I mean I know where you're going with this, I purify more debuffs on myself than actual CC, but you can literally lose games if you're sleeped and can't peel whilst your healer is being bursted in a stun. That's how I'm seeing it. It is the only CC breaker you will have outside of healer dispel, and if quick games are going to be the thing, there's no guarantee on there being enough open gcds to dispel.
    You'll either choose the new Fetter, or Purify. Either can work, you don't need both, and I'd personally say that Fetter would be the better option depending on how fast you can get your burst out. This way you can guarantee LB's. The other skill will probably be the reduced damage PvP action or sprint.
    (0)
    Last edited by Koltik; 05-24-2017 at 12:15 AM.

  9. #109
    Player
    Tobalito's Avatar
    Join Date
    Jun 2012
    Posts
    131
    Character
    Demitra Omnis
    World
    Hyperion
    Main Class
    Lancer Lv 90
    I'm hopeful PvP will be soo much better in SB. Less abilities but with greater impact means its all about skillful plays not trying to figure out how to put all 7 of my PvP abilities on the same bar as my 20 or so PvE abilities half of which are pointless for PvP becausewhyintheworldwouldyouuseyourbackcomboinpvpitisallaboutburstdamagehowdareyouusetheabilitiesgiventoyouandevenmoresohowdareyounotknowyouaredoingeverythingwrong.
    (1)

  10. #110
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Tobalito View Post
    I'm hopeful PvP will be soo much better in SB. Less abilities but with greater impact means its all about skillful plays not trying to figure out how to put all 7 of my PvP abilities on the same bar as my 20 or so PvE abilities half of which are pointless for PvP becausewhyintheworldwouldyouuseyourbackcomboinpvpitisallaboutburstdamagehowdareyouusetheabilitiesgiventoyouandevenmoresohowdareyounotknowyouaredoingeverythingwrong.
    >Not using different bar sets for pvp and pve.
    (0)

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