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  1. #1
    Player
    Zigabar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    704
    Character
    Sanura Tsukishiro
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Canadane View Post
    Came to post exactly this when I read the topic title.
    Why, though? You like things convoluted and bloated for the sake of it?
    (12)
    A mentor stole my house, slapped me across the face, and raised my ping from 15 to 30. Literally unplayable.

    Quote Originally Posted by AriKitae View Post
    I would advise against the “you pulled it you tank it” shtick. Try diplomacy first. “Please allow me to pull the mobs.” [...] While the deeps is wrong for pulling ahead, you certainly aren’t right by not doing your job.
    #GetSelliBack2016

  2. #2
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Zigabar View Post
    Why, though? You like things convoluted and bloated for the sake of it?
    The current system isn't convoluted or bloated.

    I mean if it's for the sake of simplicity why not turn everything into two buttons, one active attack with 1000 potency and one buff?

    Our PvE is already pretty slow, this system would make more sense in a fast paced action game, not a game with a 2.5s gcd, there's no need to dumb down combat even more, the current combat has a good synergy with boss mechanics, with a proper reward/punishment for doing or not doing your job correctly.
    (1)

  3. #3
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by alimdia View Post
    The current system isn't convoluted or bloated.

    I mean if it's for the sake of simplicity why not turn everything into two buttons, one active attack with 1000 potency and one buff?

    Our PvE is already pretty slow, this system would make more sense in a fast paced action game, not a game with a 2.5s gcd, there's no need to dumb down combat even more, the current combat has a good synergy with boss mechanics, with a proper reward/punishment for doing or not doing your job correctly.
    I really don't see how pressing 1-2-3 makes the game challenging. Or how a lack thereof would make it "dumbed down" If people find that challenging in the fights..I think we have a totally different problem.
    (7)

  4. #4
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Iromi View Post
    I really don't see how pressing 1-2-3 makes the game challenging. Or how a lack thereof would make it "dumbed down" If people find that challenging in the fights..I think we have a totally different problem.
    So we're back in a full circle.

    Quote Originally Posted by alimdia View Post
    Seeing how many DF DPS have such massive difficulty hitting buttons, I say yes it is very different.
    Whether you accept it or not, the skill gap comes from people who know how to do these extremely easy rotations and those who don't, and the skill gap is so big that someone who does know can deal twice as much damage as someone who doesn't.

    Contrary to what Zigabar said, it doesn't raise the bottom, you're asking to remove the upper half of the skill bar and dumb everything to the lowest common denominator, press 1 over and over to win.
    (1)

  5. #5
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by alimdia View Post
    Contrary to what Zigabar said, it doesn't raise the bottom, you're asking to remove the upper half of the skill bar and dumb everything to the lowest common denominator, press 1 over and over to win.
    That's a gross oversimplification. You will still be weaving oGCD cooldowns inbetween weapon skill combos and moving for mechanics and positionals. The people who don't do this for whatever reason aren't going to suddenly be amazing. There will still be skill and nuance, it just won't require so many buttons.
    (3)

  6. #6
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Ferth View Post
    That's a gross oversimplification. You will still be weaving oGCD cooldowns inbetween weapon skill combos and moving for mechanics and positionals. The people who don't do this for whatever reason aren't going to suddenly be amazing. There will still be skill and nuance, it just won't require so many buttons.
    No, your argument for consolidation could be perfectly used to buffs, why not consolidate all buffs to one button that keeps changing between damage up and resistance down? What's the point of having more than 1 weaponskill and 1 buff? There's no skill in hitting different buttons after all, so let's turn everything into spam 1 to win, anything more than 1 or 2 buttons is too convoluted and overcomplicated.
    (2)

  7. #7
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by alimdia View Post
    No, your argument for consolidation could be perfectly used to buffs, why not consolidate all buffs to one button that keeps changing between damage up and resistance down? What's the point of having more than 1 weaponskill and 1 buff? There's no skill in hitting different buttons after all, so let's turn everything into spam 1 to win, anything more than 1 or 2 buttons is too convoluted and overcomplicated.
    Yeah, it sure is a slippery slope, alright... if they add combo consolidation to pve pretty soon they're gonna come after our guns.
    (3)

  8. #8
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Iromi View Post
    I really don't see how pressing 1-2-3 makes the game challenging. Or how a lack thereof would make it "dumbed down" If people find that challenging in the fights..I think we have a totally different problem.
    It doesn't make it challenging so much that pressing one button repeatedly to execute a combo feels boring. I mean, how often do healers complain their DPS options are boring since it primarily revolves around spamming a single button once your dots are up? Yes, each job has other abilities to help compensate but I still think consolidating to this extent is taking streamlining a step too far-- unless they incorporated multiple ways to combo abilities aka fighting games. Say like how Warrior or Ninja have multiple combos chaining off one or two skills. That would be nice but just squeezing everything into one button... I prefer what we have now, personally.
    (4)

  9. #9
    Player
    Zigabar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    704
    Character
    Sanura Tsukishiro
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by alimdia View Post
    The current system isn't convoluted or bloated.
    Compared to the new PVP system it is. All it's literally doing is freeing up buttons. A NIN is never going to use Gust Slash or Aeolian Edge outside of a combo, so why do they need to be separate keys?
    (7)
    Last edited by Zigabar; 05-23-2017 at 12:50 PM.
    A mentor stole my house, slapped me across the face, and raised my ping from 15 to 30. Literally unplayable.

    Quote Originally Posted by AriKitae View Post
    I would advise against the “you pulled it you tank it” shtick. Try diplomacy first. “Please allow me to pull the mobs.” [...] While the deeps is wrong for pulling ahead, you certainly aren’t right by not doing your job.
    #GetSelliBack2016

  10. #10
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,489
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Zigabar View Post
    Compared to the new PVP system it is.
    This is the same player base that thinks 36 skills is the sweet spot from the other thread. So the idea of less scares them? They have never seen a proc based system? I just don't understand.
    (3)

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