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  1. #1
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70

    Combo Consolidation: How long before we see it in PVE?

    Granted it won't be completely straight forward for every class, but there are still numerous ways it could be implemented in PVE.
    Being able to consolidate combos would drastically reduce the amount of finger gymnastics and separate hotkeys we would need, though.

    Just brainstorming some ideas here, but let us set a hotkey as a consolidated button, then load in which abilities in which order we want them to be used.

    E.G. Warriors can set up a consolidation key for the Butcher's Block Combo, a consolidation key for Maim + Storms Eye and leave Storms path as a separate hotkey cutting down 6 hotkeys to 3 hotkeys.

    Monks can set up a consolidation key for flank weapon skills and a consolidation key for rear weapon skills, but it would change both based on stance so that they can still use whichever is most beneficial for the moment. 6 hot keys become 2.

    This would allow us to use more hotkeys in more accessible locations for off GCD abilities.
    (29)

  2. #2
    Player
    Saint_Angeles's Avatar
    Join Date
    Nov 2013
    Posts
    144
    Character
    Rana Kim
    World
    Midgardsormr
    Main Class
    Lancer Lv 70
    Hopefully never
    (33)

  3. #3
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    I like the idea as an optional feature. You can choose to consolidate, or play the jobs correctly. It would certainly decrease the bloat.
    (7)

  4. #4
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Saint_Angeles View Post
    Hopefully never
    Any particular reason you feel this way?
    (11)

  5. #5
    Player
    Saint_Angeles's Avatar
    Join Date
    Nov 2013
    Posts
    144
    Character
    Rana Kim
    World
    Midgardsormr
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Ferth View Post
    Any particular reason you feel this way?
    I like the way it's implemented now, and I think people hide behind "OMFG TOO MANY BUTTONS" instead of just honing their skill.
    (13)

  6. #6
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Well if the past is anything to go buy the earliest would be 5.0 so at least two years.
    (0)

  7. #7
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Saint_Angeles View Post
    I like the way it's implemented now, and I think people hide behind "OMFG TOO MANY BUTTONS" instead of just honing their skill.
    ? So, you don't have any real reason. I mean, 1-2-3 is the same than 1-1-1. In fact this only benefit elderly or players with some kind of physical characteristic reducing their chances to hit the wrong skill and breaking a combo. For your average joe once muscle memory is set nothing change.
    (40)
    Last edited by Driavna; 05-23-2017 at 06:07 AM.

  8. #8
    Player
    Saint_Angeles's Avatar
    Join Date
    Nov 2013
    Posts
    144
    Character
    Rana Kim
    World
    Midgardsormr
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Driavna View Post
    ? So, you don't have any real reason.
    Yeah no reason at all, aside from the rather 2 large ones that I PREFER IT and ITS UNNECESSARY.
    (3)

  9. #9
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Ferth View Post
    Any particular reason you feel this way?
    You'll get the standard excuse of "because this is what makes the skilled stand apart from the unskilled" or "because I don't want this to be a single-button mashing game". There is really zero thought behind these excuses, but hey, people are like that.

    A difference between a skilled and unskilled person is in what choices they make, not whether they have plenty of experience with keyboard/gamepad use (and HAVE a good keyboard) to not slip fingers from one button to another. But some people think that a skill in the use of keyboard is actually related to the skill of playing the game.
    (25)

  10. #10
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Saint_Angeles View Post
    I like the way it's implemented now, and I think people hide behind "OMFG TOO MANY BUTTONS" instead of just honing their skill.
    That seems like a strawman argument. I have no problem with the amount of buttons there are now but I also make use of macros for a lot of oGCD skills.

    When I play warrior my Butcher's block combo is 1 > ctrl+1 > alt+1. The amount of "skill" necessary to make these adjustments is negligible but the benefit to being able to use ctrl and alt keys for oGCD would be tremendous.

    It would allow me to separate some of my macrod buffs. Would I be displaying any less skill this way?
    (8)

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