It's not conjecture, the more reliant a class is on dot damage, the more dependant they are on parser data to truly optimise their overall DPS once you go beyond 'how big can I make my best nuke get?'. This is an unfortunate side effect of how the game currently presents data to the player.
Loose chat log timestamps and horribly vague dot damage feedback is the easiest way to confirm this.



Reply With Quote


