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  1. #61
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    I disagree, everything in 2.x is relevant.
    The problem with ARR MSQ is bad the pacing is and how much pointless backtracking/task are requested. For example, in order to unlock Snowcloack you have to do this-> Go to point A -> Back to base -> Point B (little farther away than A) -> Back to base -> Point C (agian, a little farther away than B), why not just use a linkpearl to avoid going back to base?

    Also, I remember a quest about doman refugees that request your help to carry a crate and when you deliver it happens to be broken so now you have to retrace your step and grab a few more items. Was that necessary?

    SE could fix this without removing any quest but it won't happen at this point. However, at least they fixed it for good with HW and forward.
    (1)

  2. #62
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by hijifa View Post
    I kinda know that jump potions are pretty much confirmed, even then, I just wanted to chip in my opinion as a new player.
    Not 100% confirmed, they said they would see and were interested in feedback.
    Feedback has been, lets say mixed, and the game really doesn't need them. New players keep coming in and the vast majority of people who have done the story either liked it or at most didn't really mind it.

    We are still probably getting them, but I hold some small hope that the idea will be dropped or at least significantly revised from what other regions have.
    (1)

  3. #63
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    For folks suggesting that the OP should simply not use the Jump potion if they don't like the concept, I wholly agree - however, I don't think that's what the OP's main concern is. I'm guessing that they are afraid that by giving folks the option to skip the early content, it will be more difficult for players who don't skip to find parties to complete the storyline dungeons, and such.

    To reassure the OP: thanks to Roulettes, this honestly isn't as wretched a situation as you might expect. The game consistently offers incentives for running low-level content, Roulettes being the main example but far from the only one. While it may, at times, take a half hour or more to get a party for old content, this is still amazing compared to older MMOs, where you could wind up spending real-life weeks trying to pull together a group to participate in older events. Both proceeding through the Main Scenario and leveling up your character likely will not be badly affected by a Jump potion. There ARE a few optional things that may as yet be frustratingly difficult to accomplish, such as large-scale FATEs - but even without Jump potions, finding enough people to run those is even now a problem. So that, too, is unlikely to change.
    (2)

  4. #64
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by MomomiMomi View Post
    Quote Originally Posted by Bourne_Endeavor View Post
    I liked a good chunk of the political dealings in Camp Dragonhead but I know plenty of people who found it boring to tears. So what gets cut?
    I'm only going to reply to this portion to keep my post short.

    If it's relevant, it stays. If it's not, it goes. Simple. I don't believe whether you liked it or not is much of an issue. New players won't miss it because it will be as if it was never there. You will still have experienced it. They can't take that away from you.
    They don't need to cut it out entirely at all. they could for example just make a lot of that stuff optional side quests as per my earlier posts suggestion. that players could choose to do for a little extra lore if they wanted to dig deeper into the politics of dragon head and earn extra exp if they wish. or they can skip it and jump to the next main core plot point...

    this could help newer players a lot perhaps on the first job they'd probably skip ahead and just focus on getting caught up.. and then do those optional quests to help level other jobs and classes and dig a little deeper into the lore in the process...
    (1)

  5. #65
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    I disagree, everything in 2.x is relevant. You could chop quite a bit; arguably the entirety of 2.1.
    So which is it? It's all relevant or 2.1 can be cut out? 2.1 is massive. It's one of the biggest grinds of pointless quests when going through the MSQ. I dread it every time I come across it. Even the Titan quests aren't as bad.

    I will admit it has some decent world building, but finding children who are playing hide and seek isn't relevant to the main story, nor is perfuming and sniffing a chocobo. They can trim this stuff without actually removing the quests and the overall point itself.

    Jump potions or not, they should definitely trim the MSQ for those who don't want to skip it. It has some really awful slogs.

    Quote Originally Posted by Dzian View Post
    They don't need to cut it out entirely at all. they could for example just make a lot of that stuff optional side quests as per my earlier posts suggestion. that players could choose to do for a little extra lore if they wanted to dig deeper into the politics of dragon head and earn extra exp if they wish. or they can skip it and jump to the next main core plot point...

    this could help newer players a lot perhaps on the first job they'd probably skip ahead and just focus on getting caught up.. and then do those optional quests to help level other jobs and classes and dig a little deeper into the lore in the process...
    Yeah, this is another thing I was going to suggest, so thanks. Just make it optional. Let players skip some of the quests without the need of a jump potion.
    (0)

  6. #66
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by MomomiMomi View Post
    Jump potions or not, they should definitely trim the MSQ for those who don't want to skip it.
    Why should they waste the time to do that for the sake of those that aren't likely to care about it in the first place?

    Trimming the MSQ is the worst of the options - it pisses off those who want the story untouched, it takes development time away from future content, and it still leaves the story as a whole in place as a barrier for those who just want to get past it and do raids/pvp with their friends.

    There are other solutions to enabling players to catch up to their friends - trimming the MSQ of "fluff" (much of which is there for both world building and pacing because this game isn't written like a bloody movie and is closer to a television show with episodes and seasons and thus requires different pacing) is a compromise where no one really wins.
    (0)

  7. #67
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    I disagree, everything in 2.x is relevant. You could chop quite a bit; arguably the entirety of 2.1.
    Of course then you'd have to explain the important of Minfilia's adoptive mother who has just all of a sudden appeared in the story, or cut her out of the multiple places after 2.1 where she later appears.

    It's definitely surprisingly difficult to remove more than bits and pieces without it chaining into having to rework or remove numerous other bits, and the bits and pieces that can arguably be removed (that set the pacing in an intentional manner anyway, it's hardly haphazard) wouldn't add up to enough to make a significant impact on most that find the MSQ serving as a gate to be cumbersome.
    (1)

  8. #68
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    As a player who can't really fathom grinding my life away in PotD anymore, i do want jump potions.

    Don't want them, don't buy them.

    They're not going to affect how people queue up for low level roulette so long as there are always rewards for doing so.
    (1)

  9. #69
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by MomomiMomi View Post
    Jump potions or not, they should definitely trim the MSQ for those who don't want to skip it. It has some really awful slogs.
    They don't need to trim it, but they could increase the XP given per quest so that you're always ahead of the game. I haven't leveled a new character since ARR, but i assume that there's still that awful slog where each quest is separated by 1-2 levels until 46, then it's that 3 level gap. It was really bad with the HW MSQ.

    -Reach required level
    -Do fetch quest
    -Be two levels below the next requited level, grind the one dungeon 10 times or burn through all your side quests to maybe get up to the needed level.

    That was not fun.
    (0)
    Last edited by Averax; 05-20-2017 at 08:41 AM.

  10. #70
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Averax View Post
    They don't need to trim it, but they could increase the XP given per quest so that you're always ahead of the game.
    With the friendship hat to 25 (helpful for referred players) and the XP ring to 30, the gap is noticeably lessened - my first character to 50 did so prior to Heavensward while this character was leveled afterward, when they had implemented the boost to quest experience. I think the only gap I hit was one level short in the 46 to 49 gap, though I did try and do roulettes each day along the way...

    And then it wasn't a problem at all in the HW MSQ, though I did all the side quests along the way...like I hit 60 just before reaching the final zone, versus having to run multiple dungeons plus side quests to fill out gaps the first time through...

    Which is why I whole heartedly endorse increasing experience to make sure new players never have any gap in MSQ - it definitely improves the flow and the experience when you don't.
    (1)

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