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  1. #41
    Player
    Rakiria's Avatar
    Join Date
    May 2015
    Posts
    343
    Character
    E'gao Tia
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Because those cut scenes tie to story content that may no longer exists. Take the Company of Heroes, for example. That story arc amounts to roughly 33 quests with varying bits of plot development sprinkled in between time wasting fluff.
    You're forgetting MSQ is not just a team of people writing a nice story together. There's game desing involved too. The story is supposed to take up about x amount of time so it doesn't feel like you rush through it all, you need to get x amount of xp through them that makes it neither overpowered compared to leveling second classes without, nor leaves you having to do seperate leveling for 3/4 of every level. It would also take time to implement mayor MSQ changes as it would directly change the content you do in the game, and even things as assigning new quest targets probably takes a lot of work and time if you do it for ~50-100 quests. That's dev time that could be spent on actually developing new conent instead, making new parts of the MSQ, that would have to be reworled again anyway if your solution to having too much MSQ keeping new players from engame is shortening that and not jump potions... Not to mention that there's people actually enjoying the story.
    (0)
    dank meme

  2. #42
    Player
    Transient_Shadow's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    638
    Character
    Flutter Butter
    World
    Malboro
    Main Class
    Scholar Lv 90
    I personally think such potions should only be optional for alt character up to the latest content that the players main character has reached
    (0)

  3. #43
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Jump potions are not necessary, the game is clearly still attracting plenty of new players, and if it wasn't there are multiple better ways to handle things than introducing an MSQ skip potion and a leveling potion on the cash shop.

    MSQ skip should never be a thing IMHO, if I've bought Stormblood and I'm level 60 I should be able to go to the first quest of SB and start the expansion straight away, skipping the previous MSQ if I want in-game. Same for HW and level 50.
    (1)
    Last edited by Jandor; 05-19-2017 at 05:52 PM.

  4. #44
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Rakiria View Post
    You're forgetting MSQ is not just a team of people writing a nice story together. There's game desing involved too. The story is supposed to take up about x amount of time so it doesn't feel like you rush through it all, you need to get x amount of xp through them that makes it neither overpowered compared to leveling second classes without, nor leaves you having to do seperate leveling for 3/4 of every level. It would also take time to implement mayor MSQ changes as it would directly change the content you do in the game, and even things as assigning new quest targets probably takes a lot of work and time if you do it for ~50-100 quests. That's dev time that could be spent on actually developing new conent instead, making new parts of the MSQ, that would have to be reworled again anyway if your solution to having too much MSQ keeping new players from engame is shortening that and not jump potions... Not to mention that there's people actually enjoying the story.
    I... think you misquoted because I basically said that, xD

    As for jump potions. They either have implement them or revamp the MSQ. I happen to prefer the former since it doesn't impact me directly.

    Quote Originally Posted by Transient_Shadow View Post
    I personally think such potions should only be optional for alt character up to the latest content that the players main character has reached
    That defeats the entire point. Some people simply don't care for story and just want to play with their friends or raid. They're going to skip the story regardless.
    (2)
    Last edited by Bourne_Endeavor; 05-19-2017 at 06:04 PM.

  5. #45
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    I can already see some of those new players that buy these potions to come here and complain how boring endgame is. Since you know if nothing changes in SB it will be grinding for stones all the time. I dont remember how many people I saw in my old FC that rushed through the story and content only to see that endgame is not that great. Some still sticked with the game but a lot of people just stopped playing. Also normally you will need some practice with your job to get good at it, so I can already see how people want to go into raids or extreme fights and are kicked out because they cant play their job correctly. (And if you dont get good gear with the potion you will first have to grind your way through dungeons anyway since you need a certain iLvl to be even allowed in there)

    If they dont change anything with their ARR MSQ, which seems to be annoying for some players (but I do kinda wonder if these players are people on their alt or if they are truly new players because if you already saw the MSQ once you might feel way more annoyed with it then someone that is there for the first time) then Jump Potions will become kinda mandatory in the long run. Maybe not in 4.x but can you imagine the problem at 6.x? People would have to play through ARR and three other expansions before they can start the newest one and people will not run the lower dungeons forever. So either you run through all the old stuff because you love a story driven game or you will have to buy potions to skip all of that. Really I am not sure if someone that is already not sure to play this game will suddenly buy it if they need to buy the game, the expansion(s), a sub and on top of that at least two potions to play it their way. I at least would never start something like that especially if you then notice that you dont like it..all the money was for nothing.

    In the end someone that wants to start a MMO should always keep in mind: MMOs are time consuming and often meant to be played for months/years. So I at least dont really understand why its so bad to have to level up through story and other content for some time. I just cant see how someone that is already annoyed to have to level up a character the normal way (and after starting wildstar some time ago I can really say that leveling in FF14 is really fast compared to other MMOs) will really be happy with this game for a long time. Especially since you need to pay your monthly sub for it too.

    Everyone levels up in their own time but I had more than enough people in my old FC that were 60 after a month or two. And that is really not a long time for an MMO.

    I will not be angry at people that buy the potions to play the game..but I sure hope that those wont come to the forum to complain about the lack of content at the endgame >_>..
    (4)

  6. #46
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    IMO alts should have a rights of passage thing based off the account...

    so if I created a new character today I could run out into la noscea on my level 1 acn. smash some fates and the hunting log, get to 10 jumo straight into a guildhest and straight into potd or levelling roulette at 17. get all the way to 30 unlock scholar burn my way to 60 grab some gear and jump straight into a12s... without touching a single msq quest. because everything is already unlocked on that account having been cleared with a different character. account wide rights of passage would make alts much friendlier.

    Regarding The MSQ itself they really should cut the chaff 3/4 of the msq quests have no real relelvance to the plot and could easily be optional side quests..
    184 quests between level 1 and the ultimate weapon that could be cut down to like 50 with no major changes to the plot. making the other 134 optional side quests for a bit of extra lore or exp.. (the gap between titan and garuda for example is almost 50 quests just there could easily be 10 or 15 and cut the rest)

    same thing with the 7th astral era another hundred quests there could probably cut that down to 30... leave the other 70 as optional stuff

    same again in heavensward 94 quests there so they already cut a lot of the stuff out of the msq but could still cut that 94 in half and not impact the story in any significant way....

    The dragonsong war isn't actually to bad 44 quests between 3.1 and 3.5..

    the only quests that should be MSQ really are the core plot points everything else should be optional for the exp or maybe some upgraded gears if you need it..

    so essentially that massive chunk of 422 quests could be slashed right down to somewhere around 150 without any real impact on the plot at all.. and it would be a lot less of an obstacle for new players to get through.

    if they keep all the random filler junk tied to the MSQ then if and when 5.0 comes around the corner players are going have something like 700 quests to get through to make it to level 80.

    I'd like to think the MSQ for stormblood would only be 40-50 quests long and all those filler junk quests be optional side things and not a massive brick wall between the next main plot point.. instead of a stormblood msq that's 100+ quests long and 2/3 of them are the completely uneccessary to the main plot

    do like the job quests.. where after completing one it says the next will be available at level x..
    so if at level 63 tataru gets lalanapped and we're sent into castrum-potato to rescue her. at the end of that rather than having 20-30 mostly useless quests till the next plot point it should simply say the next msq quest will be availabale upon reaching level 65 or something such...

    that way players can do those 20-30 optional quests if they choose or they can just smash a few roulettes or whatever until they reach 65.
    (3)
    Last edited by Dzian; 05-19-2017 at 06:38 PM.

  7. #47
    Player
    ChloeGrace's Avatar
    Join Date
    Oct 2013
    Posts
    428
    Character
    Chloe Grace
    World
    Cactuar
    Main Class
    Bard Lv 80
    It all comes down to the net number of additional subscriptions from implementing the jump potion.

    Attracting new players without it, and forcing them to slog through dozens/hundreds of quests is daunting enough to turn away new subs.
    Some existing players will quit because they feel betrayed for their loyalty, view jump players as somehow lesser, or for whatever reason.
    # quitters < # new subs = jump potion good for SE (and I can't see this not happening).

    How they decide to spin it to appease the current player base is up to them. It's a business. Let's not forget that.
    (0)

  8. #48
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ChloeGrace View Post
    Attracting new players without it, and forcing them to slog through dozens/hundreds of quests is daunting enough to turn away new subs.
    Some existing players will quit because they feel betrayed for their loyalty, view jump players as somehow lesser, or for whatever reason.
    # quitters < # new subs = jump potion good for SE (and I can't see this not happening).

    How they decide to spin it to appease the current player base is up to them. It's a business. Let's not forget that.
    The "slog" doesn't seem to be turning away new players. The game is impressively busy considering it's months since we had any new content, leafs running around everywhere, new worlds being created to ease overcrowding.

    Things are going well all things considered.
    (1)

  9. #49
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    I liked a good chunk of the political dealings in Camp Dragonhead but I know plenty of people who found it boring to tears. So what gets cut?
    I'm only going to reply to this portion to keep my post short.

    If it's relevant, it stays. If it's not, it goes. Simple. I don't believe whether you liked it or not is much of an issue. New players won't miss it because it will be as if it was never there. You will still have experienced it. They can't take that away from you.

    When 5.0 launches, what do you trim down in Heavensward and Stormblood?
    I lied, I'll reply to this as well. We don't even know if 5.0 is going to pick up from the end of 4.x the same way HW and SB are. They might not have to trim anything. Plus, there's very little filler trash in HW. I doubt there will be in SB.
    (1)
    Last edited by MomomiMomi; 05-19-2017 at 07:28 PM.

  10. #50
    Player
    Krokov's Avatar
    Join Date
    Aug 2013
    Posts
    1,333
    Character
    Krokov Reynall
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    People seem to forget one thing or they just toss it aside and that is you're not obligated to buy jump potions if when they're implemented. Some people may want to to quickly get into content and bypass time of leveling in question such but those who still want to experience it will just not buy them and go and play in level the same as they always have. World of Warcraft for example has level boosting potions for some while now and yet everyone isn't all using them up like a lot of people will just go through the process of leveling normally.
    (0)

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