Yeah that can be improved with better coding, and I saw something like it today at 120 ms i think at the time? somewhere around 100-130
Hit swiftcast > hardcast summon > interrupted cast > used swiftcast summon
Yeah that can be improved with better coding, and I saw something like it today at 120 ms i think at the time? somewhere around 100-130
Hit swiftcast > hardcast summon > interrupted cast > used swiftcast summon




Ah, that's what you meant. Yeah, that's just something I've learned to adjust to. It's annoying, especially when I'm trying to get a Swiftcast Bliz IV down but instead start hardcasting it (not frequent), but it's something I've had since launch.
I have many complaints with FFXIV, but latency isn't that high as it's something I expect (Australian). What will always stay at the top of my complaint list is the fact we have to pay our sub/Mogstation purchases in EUR and not in AUD (12.99EUR is $19.44AUD). SE plz
Last edited by Nestama; 05-19-2017 at 03:57 PM.

My latency actually improved from the previous location. I can actually dodge the second boss of Sohm Al Hard's claw swipes. Before, it was nearly impossible with my latency.

I don't know what it was before, but my current 88 is lower than what it used to be. I'm actually dodging more things I couldn't before.
What?
I just say how i see it.
Like lets make more easy content for newcplsyers to cath up over more hard and interesting content for the peole thst dont need to cath up.
Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100
Yes when the msybe bring new players they lose older ones. So the game stay at the same play in playerrs numbers to some point. Is it bad? May be.
Actually it's very plausible, the move hardly affected most of my friends, but when I ran with one of my linkshell members from Canada we noticed they were getting stuck in a lot more AoEs when previously they were a very sharp reacted player. However, I've noticed when I run with my BRD, I myself feel as if I'm reacting much quicker than the game is allowing for, when previously I felt the pace was equal, now the game seems to be slowed down imo since the move.


First off, to everyone who is saying that the statics and FC's that are kicking people are horrible people, do realize you can't use always use a normal behavioral standard for these things. Sometimes it really is just business if a group wants to be a certain level of competitiveness. Anyone who wants to play on that competitive level should understand this and accept if this happens to them. If they are unable to play on that same competitive level then they will have to find a group on a lower competitive level where their ping doesn't matter as much. When these things happen, there are no spiteful or hard feelings, it is just business.
I don't play at that level but I have met who do, and they are always professional about those situations. The person being kicked may even stay friends with the rest of the group and may still party with them in less stressful content or share information at later dates.
tl;dr Just because a static kicked someone for high ping doesn't mean they are horrible people. There's a different behavioral standard.
As for ways of reducing ping, VPN's to optimize your connection. I did a pathping in the cmd and noticed that my connection was getting routed all over the US (it even went back and forth between two states repeatedly for some reason). My ping before the move was 70-80 ms and now it is 110-130. With a VPN, I can get it to 80-100 ms (I route my connection to a node in San Jose from which it then goes straight to the game servers if my VPN's data is correct).
As for my personal recommendation for a VPN, I use Mudfish since the price is rather cheap. It is pay per traffic with 70 mb costing a penny. I played for roughly 12 hours today and my balance went down by only 4 cents. So assuming if I were to play for 12 hours a day for a whole month (30 days), I would only be paying $1.20 a month. Compare this to my previous VPN, Wtfast, which charged me $5 a month regardless of how much I used it, Mudfish is a better value. They also give you your first penny free to test it out before you commit. Just make sure you aren't patching the game with the VPN turned on.
Oh, and I believe Mudfish is a South Korean company if that matters to anyone.
Last edited by Yahallo; 05-19-2017 at 04:53 PM.


I get under 200. From Finland. The comparison to trying to play on potato was good one. To play internet game you need to have proper equipment for it which includes reasonable internet connection. If the server location they now have gives half a ping to a person double your distance, it's on you.
If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.
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