Agreed with OP. Why to be a good tanker I'm forced to exp other 3 classes to 40 +? Nonsense. I hope for 1.20 ><

Agreed with OP. Why to be a good tanker I'm forced to exp other 3 classes to 40 +? Nonsense. I hope for 1.20 ><
Shouldn't skill be the barrier to success rather than how much you've grinded?OK, Ifirit Fight is meant for hardcore(anyone can try it tho), as said by Yoshi. But asking for not requiring sentinel for the fight is like making it available for everyone without a defence build. Players who are up to the challenge will have to have all necessary skilled leveled to make it a bit less harder.
If you don't have these skills, don't try it. The fight is not meant for everyone with a single class at 50.
*using the word 'you' as generalization, not directed*
Probably not beatable without 1 skill AND server lag though.


I really don't understand why people complain about something that is a core mechanic of the game. FFXIV is based around having multiple classes leveled so that you can use their abilities. It's fairly unique among the current popular MMOs in that way. So if you don't want to play FFXIV because of the fact that you DO have to level a class which you might not enjoy to be better suited for a fight with the class you do like, then don't play a game that is based around that concept.
You can get the same experience of leveling a caster in Rift or WoW and never have to touch a sword to do endgame content. People leveled up jobs in FFXI not just to 37, but to 75 to make getting items for their main job easier and that effort made them more valuable. Was it required? No it wasn't but if they wanted to get into a specific LS or get invites to pick-up groups easier, it was their choice and no one was forcing them. Like the OP said, even without Sentinel they have still killed Ifrit 8 times which means they don't have to put the effort into leveling Gladiator, it would just be easier to get items for their main if they did.


Knock down two nails if people don't have sentinel. Why complain about something that isn't a problem? Hell, you can even take down three nails and keep one DD on Ifrit to be super safe.


We don't know how much they will be limiting cross class abilities at this point, so that is an assumption that could be completely wrong. For all we know Sentinel will still be an ability that all classes can use with their job equip.



We rarely see eye to eye but I do agree with you here, that being said I somewhat see where the OP is coming from, not everyone has the time to level all these classes to get these skills, and it is annoying that a fight is so depentant on having that 1 skill just to be able to survive.
I would suggest SE fix it now before it gets out of hand, with any luck the only job able to equip Sentinel will be Paladin.
Last edited by Jinko; 10-25-2011 at 07:01 PM.
To the OP.
If you think that this is a flawed system that comes from FFXI you are dead wrong. FFXI required that you had a subjob, some jobs would benefit from more yes, but mainly you only needed one and you only needed to level it to lvl 37. However, in this game you benefit from having abilities from most classes and even all the way up to 50. (Do you remember surpluss?) So this is not a "FFXI flawed system", FFXIV can take all the credit for this one.
However
You might as well wait for the next patch where classes are adjusted for 1.21. This is when jobs make their debut in FFXIV. I'm pretty sure that this is going to overhaul the party and battle system.



Yeah this is hardly an XI purist issue. This is an MMO gamer issue for two reasons. 1.) A small subset are extremely loud and forceful about their min/max opinions. 2.) the rest have no backbone and allow themselves to be lead around by the collar instead of telling those guys to STFU.
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