

Sorry, but... why do we need interdependence?What's the difference between omni crafters? Under your system nothing is different! So if everyone achieves the goal of becoming omni crafter or even if just a larger portion of the crafting community becomes omni crafters it will discourage interdependence.
But with the current system if you specialize crafters, limiting them to 3 at any given time; ppl will settle into the jobs they like/want (at that time); this niche will better facilitate interdependence; and since there is no weekly cap you can swap your 3 at any given time (with some added effort).![]()
“The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino


Seconded. When my third character reached L60 WHM, it was quite enjoyable to make a full set of HQ L255/L250 gear for that character on my main without having to wake up my wife for help. She recently did something similar when her third character hit L60 BRD.
The only thing we had to buy IIRC was some stone that's only available via airship missions, as our guild has none. Yet.
BTW, one reason my third character is almost an omni-crafter as well (and will be soon) is simple: you get used to being able to repair your gear in the middle of a dungeon. And that motivates me to level everything but CUL.
Last edited by Silverbane; 05-10-2017 at 03:23 PM.
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