Quote Originally Posted by Lyth View Post
The slashing debuff is an obvious problem. When only one job is capable of providing an essential debuff for four out of twelve jobs, then it becomes mandatory. NIN has access to it, sure, but it costs the NIN dps to maintain, while it's part of optimal play on WAR. It's a functional monopoly.
Calling a 60 potency price tag once every 20 seconds a monopoly for the warrior is grossly overstating it. "4 out of 12 jobs" is also misleading since 3 of those 4 are tank roles and won't be sharing a group anyways. Realistically a WAR is only applying that debuff for 1 to 2 people aside from himself. (Also considering that in the current game only tanks use slashing, and things may change in Stormblood).

My point is simply in the current game "viable" can describe any combination of tanks, and we don't know enough about the expansion to say for certain if that will change or not. "more" viable isn't a thing by the way, something is either viable or not.