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  1. #1
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I'm against free jumping.
    I'm for structured jumping.
    I'm against free swimming.
    I'm for level-designed swimming.
    (5)

  2. #2
    Player
    Join Date
    Oct 2011
    Posts
    453
    Quote Originally Posted by Alerith View Post
    I'm against free jumping.
    I'm for structured jumping.
    I'm against free swimming.
    I'm for level-designed swimming.
    You sound like a blast...

    "Why, I dare say I much prefer structured fun. One can never have too many rules and structure in a video game, wot wot, pass the caviar, there's a good chap!"
    (13)
    Last edited by ellohwell; 10-25-2011 at 04:59 AM.

  3. #3
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by ellohwell View Post
    You sound like a blast...

    "Why, I dare say I much prefer structured fun. One can never have too many rules and structure in a video game, wot wot, pass the caviar, there's a good chap!"
    I laughed so hard, thank you for that lol. <3
    (6)

  4. #4
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    263
    Character
    Shipp Atori
    World
    Brynhildr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Nikita View Post
    I laughed so hard, thank you for that lol. <3
    This, I <3 that post.
    (4)

  5. #5
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by ellohwell View Post
    You sound like a blast...

    "Why, I dare say I much prefer structured fun. One can never have too many rules and structure in a video game, wot wot, pass the caviar, there's a good chap!"
    Mmmm, quite.
    (3)

  6. #6
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by ellohwell View Post
    You sound like a blast...

    "Why, I dare say I much prefer structured fun. One can never have too many rules and structure in a video game, wot wot, pass the caviar, there's a good chap!"
    Laughed really hard at that one! LOL
    (5)

  7. #7
    Player

    Join Date
    Mar 2011
    Posts
    83
    Quote Originally Posted by ellohwell View Post
    You sound like a blast...

    "Why, I dare say I much prefer structured fun. One can never have too many rules and structure in a video game, wot wot, pass the caviar, there's a good chap!"
    Loved it. LoL'd hard on that one.
    (6)

  8. #8
    Player
    Zaireeka2025's Avatar
    Join Date
    Mar 2011
    Location
    Sirius B
    Posts
    397
    Character
    Sirius Dogstar
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alerith View Post
    I'm against free jumping.
    I'm for structured jumping.
    I'm against free swimming.
    I'm for level-designed swimming.
    I'm for free jumping (especially with a jump-accommodated 2.0 redesign)
    I'm fine with free or level-designed swimming... but what exactly does level-designed swimming really mean?
    (4)

  9. #9
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zaireeka2025 View Post
    I'm for free jumping (especially with a jump-accommodated 2.0 redesign)
    I'm fine with free or level-designed swimming... but what exactly does level-designed swimming really mean?
    It means designing the area to actually make swimming useful, i.e in FFXI The Alzadaal Undersea Ruins could have been a ruins you eventually found while traveling underwater which you then enter and take part in the content found there instead of entering it via cave/staging point. -- Also like in platformers where you have to jump across crumbling (insert) type of platforms, things like that.
    (2)

  10. #10
    Player
    Zaireeka2025's Avatar
    Join Date
    Mar 2011
    Location
    Sirius B
    Posts
    397
    Character
    Sirius Dogstar
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jennestia View Post
    It means designing the area to actually make swimming useful, i.e in FFXI The Alzadaal Undersea Ruins could have been a ruins you eventually found while traveling underwater which you then enter and take part in the content found there instead of entering it via cave/staging point. -- Also like in platformers where you have to jump across crumbling (insert) type of platforms, things like that.
    Well I ask because why in the world wouldn't it be "structured" if it was being implemented in the first place? Why would SE put it in if it wasn't going to be designed well in examples like dungeon entrances? Seemed like a moot statement trying to differentiate the two.

    If SE is going to add swimming, of course they will structure environments to take full use of swimming and not simply allow us to swim circles in pointless lakes for no reason (given that we'd have the ability to swim, you could if you wanted... its called freedom). That's what being a game designer is all about. No need to explain it to me Jen.
    (0)
    Last edited by Zaireeka2025; 10-25-2011 at 05:33 AM.