I am happy with some parts of the game and not so happy with others.

- Dungeons: They need to introduce real dungeons and less Corridor ----> Trash mobs -----> Corridor ------> Boss fight, rinse and repeat. I want to explore big dungeons, I want to see less fighting and more puzzles. I want the developers to take a look at main Final Fantasy games and look at what makes the dungeons there fun. I know that some players dislike puzzles, but almost every Final Fantasy games has this in their dungeons and I want them to start introducing these content to FFXIV aswell.

- NolLoading screens: World needs to be more connected. With Stormblood we will get our first complete city, I want see with this all the new zones, I want to be able to fly from A to B and see no loading screen.

- World: The World is boring, FATES have no consequences, the world feels lifeless. I want to see monsters attack the outpost, I want to see the players come and help the NPC. If players dont help the NPC, the monsters in that area become stronger or give less items when they die. Letting the monsters win makes gathering alot harder aswell. I want to see the world affect the players.

- Gathering and Crafting: Just like how weather can affect Fish, I want to see rare ores and plants show up in the world when there is a certain weather or when a strong monster shows up in the world. for example: Odin shows up, since he is draining the aether a special type of Ore can be mined. This afcourse means that players can not farm these materials, but that is the point, they are meant to be rare. I also want to see DoL, DoH, DoW and DoM work toghter. I have not played Hamlet Defense (a content that was in 1.0), but I have seen alot of videos and talked with 1.0 players. From what I have seen and heard, this is a content that I would like to see back in FFXIV.