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  1. #141
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by LittleChickenNugget View Post
    I haven't read the whole forum but I do agree we need more free retainers. It's not going to 'strain the system.' Not if the system can handle the hundreds and hundreds of retainers people are buying. Money is magic, I suppose. The trust is, SE, for quite some time, has become greedy and money hungry with it's FFXIV users.
    That logic doesn't really make sense. Unless every player bought extra retainers, giving them away for free is going to increase their total number, and thus increase the strain. Maybe they couldn't handle it if every single person bought a retainer, or maybe they'd have to use the income from said retainers to handle it. Money is indeed "magic" in terms of supporting your servers.

    All that said, I actually agree with you, they can probably handle lots more retainers than they do, if they really wanted to. But the fact that they sell rent (lol thanks for the fix) them does not support that view.
    (2)
    Last edited by Talraen; 05-05-2017 at 04:24 AM.

  2. #142
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Talraen View Post
    All that said, I actually agree with you, they can probably handle lots more retainers than they do, if they really wanted to. But the fact that they sell rent them does not support that view.
    Fixed that for you.
    (4)

  3. #143
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by SokiYagami View Post
    I think the "free retainer in HW" thing was more of a player's expectation thing.
    Well, it started with SE saying we'd get more retainers in HW in order to allow for the fact that there would be a big influx of new items with the new expansion (and since their planned inventory expansion wasn't going to be ready in time). The player expectation that those new retainers would be available in-game rather than through the Mog Station seemed justifiable, since SE themselves indicated the reason for adding them is that they'd be needed in order to deal with the higher item requirements.

    A lot of people were rather upset when we found out the only thing they were expanding was the maximum number of extra retainers we could get at $2 per month each. Acknowledging them as essentially necessary to keep playing the game while not including them with our subscription seemed pretty underhanded for a subscription game.

    So with what we've been told so far, Stormblood is at least a step above Heavensward. They are giving us some extra inventory this time around. But it's barely covering what we should have gotten two years ago. What we really need at this point is a glamour log, a tackle box, and currencies moved to the currency window. (There are a number of other things that could help as well, but those three are probably the biggest ones.)
    (9)

  4. #144
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Talraen View Post
    That logic doesn't really make sense. Unless every player bought extra retainers, giving them away for free is going to increase their total number, and thus increase the strain. Maybe they couldn't handle it if every single person bought a retainer, or maybe they'd have to use the income from said retainers to handle it. Money is indeed "magic" in terms of supporting your servers.
    All that said, I actually agree with you, they can probably handle lots more retainers than they do, if they really wanted to. But the fact that they sell them does not support that view.
    Yeah we really need to find out why they cost so much. At release it was just 2 dollars each per month and only 2, for 2.0 that was more then enough so I may have a view, well that is just for luxury and convenience for being able sell more. Now we are at the point "renting 2" is required and renting 6 people are still strained, so we need to ask why do they cost that now? Was this an oversight because they where simply doing that pricing since 2.0 and did not bother to analyze it again? Or is there a different reason?

    Quote Originally Posted by Niwashi View Post
    Well, it started with SE saying we'd get more retainers in HW in order to allow for the fact that there would be a big influx of new items with the new expansion (and since their planned inventory expansion wasn't going to be ready in time). The player expectation that those new retainers would be available in-game rather than through the Mog Station seemed justifiable, since SE themselves indicated the reason for adding them is that they'd be needed in order to deal with the higher item requirements.

    A lot of people were rather upset when we found out the only thing they were expanding was the maximum number of extra retainers we could get at $2 per month each. Acknowledging them as essentially necessary to keep playing the game while not including them with our subscription seemed pretty underhanded for a subscription game.

    So with what we've been told so far, Stormblood is at least a step above Heavensward. They are giving us some extra inventory this time around. But it's barely covering what we should have gotten two years ago. What we really need at this point is a glamour log, a tackle box, and currencies moved to the currency window. (There are a number of other things that could help as well, but those three are probably the biggest ones.)
    again that is the point of this thread, we have been ripped off and still are with the news so far with the cost of inventory and doing little to fix the bloating. I was too, but I was not able to come on the forums then. So now I am being outspoken because we been needing this addressed for 2 years and soon to be 2 expansions.
    (0)
    Last edited by Ama_Hamada; 05-05-2017 at 05:20 AM.

  5. #145
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ama_Hamada View Post
    Yeah we really need to find out why they cost so much. At release it was just 2 dollars each per month and only 2, for 2.0 that was more then enough so I may have a view, well that is just for luxury and convenience for being able sell more. Now we are at the point "renting 2" is required and renting 6 people are still strained, so we need to ask why do they cost that now? Was this an oversight because they where simply doing that pricing since 2.0 and did not bother to analyze it again? Or is there a different reason?
    My assumption is that they cost that much because people pay for them. If they gave away a free retainer, they'd presumably lose income. While some people may still get the same number of extra retainers, giving one away for free isn't likely to result in anyone spending money on more. So until and unless the outcry is such that Square Enix believes they are losing enough people that charging for retainers is a net loss, I don't expect them to change their thinking here.

    Whether it's "necessary" probably doesn't enter into it.
    (1)

  6. #146
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ama_Hamada View Post
    Sorry, not seeing it. Even if we assume FFXIV is better with inventory then neverwinter, you are comparing a sub based game to a free to play one. If you where to buy max inventory in that game (that last forever), you buy 6 month sub +6 retainers here, that is ridiculous.
    I'm comparing them because you said, and I quote "better than what we got."

    If you can't see that you get less permanent slots than you get in FFXIV (when only counting permanent slots) for a whopping $175?

    That's all on you.
    (0)

  7. #147
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    .
    Quote Originally Posted by Berethos View Post
    I'm comparing them because you said, and I quote "better than what we got."

    If you can't see that you get less permanent slots than you get in FFXIV (when only counting permanent slots) for a whopping $175?


    That's all on you.
    It is not on me, no.
    You are not understanding we have to deal with so meany items, why I do not know.

    If a game gives you a million items, but 1000 spots to put them in, has less room then a game that gives you 1000 items total with 200 spots to put them in. You are missing my point. You are just going by what you see on the surface (amount of space) and not comparing it to the amount of space we get compared to the amount we need to function. We do not have enough space to function and you have yet to show other games that do this. We are given too much currency that takes room, does Neverwinter do this? if not then we have more problems then there. Not that hard to figure out. Do we get crafting bags and other things that Neverwinter does? better off then FFXIV then.

    Also the cost of our space cost more then that game maxing, then 6 retainers here and sub for 6 months, only 6 months cost more then forever on Neverwinter.

    huh 175? you said 80 something +6 or something i doono even if that is the case still less then a year sub here +6 retainers for a year. (somewhere around 264 for non-legacy)



    This is just one menu off one NPC, look at all these different currencies that give item bloat for no reason.

    Or this:


    still under one menu of one NPC.

    It is ridiculous, the amount of space is taken up by currency just currency and we do not get crafting bags and other bags to help deal with this? Then we need rent space on top of a sub? talk about ripoff. Needing 99 items for a mount? forcing you use space. Makes it even more insult when you need trade items for currency to get OTHER CURRENCY!

    Also do not forget the currency we do get under tabs adds to this problem, the caps we get.

    Want to upgrade tools? need to hold on a currency for a minimum of 1 week sitting in inventory that lasts for ever since it never splits evenly.
    Want to hunt to upgrade your gear? good thing we have a cap of 1k cent seals so you need to hold on the L.books to do that, to upgrade the right/belt, it takes 2x over cap and left is 3 x over cap.
    72 umberite? nice that we need a currency cap where we need 6 x more, that currency needs sit in our inventory for a loooong time.

    added:
    Quote Originally Posted by Ama_Hamada View Post
    14. Increase our currency cap:
    If you insist of keeping us bloated, at least increase all our caps, for example cent seals should cap at 4k, like allied seals, so we have room after getting enough 6 L books (3k cost) to upgrade something. Having the ability to streamline item use would help. This also means 1000 red script cap, 500 is way too small, along with 11000 lore cap so we have the ability to buy all the umbrite we need at once.
    (10)
    Last edited by Ama_Hamada; 05-06-2017 at 01:49 AM.

  8. #148
    Player
    Wyntir's Avatar
    Join Date
    Dec 2013
    Location
    New York
    Posts
    116
    Character
    Wyntir Nox
    World
    Leviathan
    Main Class
    Scholar Lv 88
    I think another way of dealing with the armory inventory bloat, would be to make class specific gear scale to your characters level, starting with the quest gear you get at 40/45. I have so much lower level gear because I haven't leveled every class to 60 yet, so I keep it for the ones I haven't leveled, and it ends up taking up sooo much space.
    (3)

    Some people are like Slinkies. They aren’t really good for anything, but they still bring a smile to my face when I push them down a flight of stairs.

  9. #149
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Just ignore Berethos. It's clear that he is running out of facts to counter our stand. He has been ignoring the points that we had been raising a couple of times and just sticking to the raw inventory count in FFXIV.
    (1)

  10. #150
    Player
    whiteblade89's Avatar
    Join Date
    Jun 2015
    Posts
    374
    Character
    Auron Vale
    World
    Cactuar
    Main Class
    Samurai Lv 90
    I was thinking the other day that I kinda wish the armory chests could be class specific. Like if I'm playing an alt class like MNK, it would make it much easier to find the gear that I need if I didnt have to rifle through all the tank, healer, and ninja gear I have. Obviously we could keep an all-encompassing armory chest, but expand it by more than what it currently is. And maybe have a separate class-specific armory chest for equipping gear that is specific to the class you are currently playing. This was just kinda off the top of my head when I was pondering this issue the other day. Thoughts?
    (1)
    Quote Originally Posted by alimdia View Post
    It really isn't that hard to treat other people like human beings.

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