You could only do this if you removed dungeons from the MSQ. This game has a large casual playerbase. The optional dungeons can have challenge, but not the MSQ. And I think everyone in this thread is forgetting that one of the Expert dungeons is an MSQ dungeon (Baelsar's Wall). There is nothing that will kill your desire to play more than finding yourself at a brick wall because you can't get through a dungeon. Keeper of the Lake when it first came out nearly made my husband give up on the game entirely. I have slowly been luring him back. All making the MSQ dungeons harder is going to do is drive away a large portion of the playerbase. Then, it will either become a niche game like good old EverQuest, or die.


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