Challenge is very subjective , I have a friend who want even do the 24 mans with me, who left diadem because of the emergency tactics mission. I think alot of it has to do with people being criticized for failing maybe while learning or just in general. And so build walls up and just say f it , and then others just simply wont even participate, if they start makin dungeons harder then some people may end up quitting the game if they get hurdles that put fear in them. Dungeons are easy but alot of people think they are very challenging like the vault, av, the gubal library etc.


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