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  1. #1
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by ColorOfSakura View Post
    I honestly prefer the Trance system and hope they expand on it with other Primals in the future.
    The Trance system has an AMAZING amount of potential. It could be made similar to NIN mudras where you have say, 3 primal attacks, and changing Trances changes the icons and attack. So for example, under Titan Trance the Deathflare button changes to Earthen Fury. Which inflicts heavy on enemies, or some sort of debuff. That would be really cool.
    (4)

  2. #2
    Player
    Silkerin's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Silke Rin
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by SendohJin View Post
    that's how most jobs in the game are?

    what is this Wanderer's Minuet?
    what is this Enochian?
    what is this Blood of the Dragon?

    which existing job actually has this proper foundational build out that you're talking about?

    nj mentioning some of the worst things they implemented to those jobs. *botd was a so-so adition tho* so much that apparently eno will be changed, and minuet i hope they give bards their mobility back. but if it is to reply to your question, mnk didnt change and was worked upon, nin the same, drg kinda the same, blm eeh, they are still the immobile artillery they used to be but they did in a clunky way.

    the issue being, from the start smn was implemented wrong, some people wanted a pet job and others a summoner, instead we got a dot job with a mobile turret that somewhat resembles what both wanted.



    Quote Originally Posted by Magic-Mal View Post
    The Trance system has an AMAZING amount of potential. It could be made similar to NIN mudras where you have say, 3 primal attacks, and changing Trances changes the icons and attack. So for example, under Titan Trance the Deathflare button changes to Earthen Fury. Which inflicts heavy on enemies, or some sort of debuff. That would be really cool.
    now if this was implemented, then yeah, it would make smn feel kinda like a summoner in a new way, but then they should just remove pets from it and make another job entirely focused on pets (beast master ), and make smn work on trance. but i feel like they would never do that, and are now stuck with a half assed hybrid that doesnt want to commit fully to either side nor balance both out and instead does a half baked job at both.

    worst case scenario they could just make trance affect the egis, making them stronger for the duration, and when you use akhmorn the egi also does a lesser enkindle move, or just do this with a simple new pet skill buff, just adding a few new skills that interact with the pet somehow would already make the job feel closer to a pet job, and still retain the trance mechanic.

    the other way i can see the trance and egi implemented at the same time to please both sides, in a way that could be unique for this installment in the series is making the summoner merge with the egi for a period of time, do somestuff and then split again, like in the game tales of zestiria. after the time is over the summoner has to resummon the egi again. kinda like how schs consume their fairies. but it might be too complex, so the easier solution is still just making a new buff/interaction skill for smn every expansion while working on trance/channeling with the other skills.
    (3)
    Last edited by Silkerin; 04-30-2017 at 10:17 PM.