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  1. #1
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Silverquick View Post
    No actually it quite literally broke.... it at level 60 unsynced...

    Obviously since you didn't read the beginning of the thread... I waited in queue for hours to do it at level 50, no one did, so I grabbed some FC members and attempted it unsynced for story purposes... and boom... it broke because the artificial insta-kill mechanics can't kill you at that level so it locks up the entire instance.

    So the entire premise of this thread is to update it to current levels/gear... aka modern day FFXIV... or just get rid of the insta death mechanics and make it normal level 50 content so it doesn't do that anymore

    Its just an empty dungeon with empty queues, and holds no relevence anymore at this stage of the game.
    And you haven't read anything we've explained here, instead spouting tripe about "being out of touch" and "uber" this, "L33T" that.

    So listen for a change:

    The Cube, Sphere, and Egg need to be kept separate. Tanks will tank the Cube and Sphere, the Egg freely moves around the room counterclockwise, forcing tanks to move around the room and keep a distance from it. Cube's weaker to magic, Sphere to physical, and the Cube has less HP. Both need to die at roughly the same time, or the remaining one will quickly move to merge with the egg, regaining HP and taking on the Egg's properties, and gaining a massive defense buff besides. The Egg can only be damaged in melee range, regardless if you're ranged or not.

    So how do you handle this at 60? The same way you did at 50, but being more careful about damage: Weaken both, but focus on downing the Sphere first, then the Cube before it can reach the Egg. Once they're down, EVERYONE gets in melee range to attack the Egg. Whoever gets the Thunder debuff steps away from the party for a moment so as not to paralyze anyone with the aoe.

    Updating it to "modern day FFXIV" only means that the entire add phase is once again a DPS race that you can't overgear/overpower, and doesn't solve the problem of needing to know how to properly execute the mechanics. It actually would reinforce that. Getting rid of the instant kill would actually break the instance far worse, as you'd simply be stuck with an overbuffed add (that CAN still be killed unsynced, just with more effort), and it goes away when the boss phase transitions anyways. Nothing was bugged, nothing would've been locked up, and at the worst, you were free to leave the instance and reenter besides. Or simply step into the field around the boss during that phase which will kill you no matter how much HP you have.

    It's been said that unsycing something doesn't excuse you from performing mechanics. You can skip them due to high damage, but where things were designed to punish failing them, in a RAID, they still do. A large reason people don't run this is either they don't need to, don't want to, or BECAUSE they can't just plow through it, they refuse to. This is the second time I've explained this, and it will be the last. If you feel I'm "out of touch" after this much of an explanation, feel free to look up a video. They'll say the same thing.
    (5)
    Last edited by ThirdChild_ZKI; 04-29-2017 at 05:55 AM.

  2. #2
    Player
    Kuroneko_Jutah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    149
    Character
    Kuroka Jyuuta
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by ThirdChild_ZKI View Post
    snip
    I don't think OP knows or understands the distinction between a dungeon and a raid. I don't even think he's capable of looking at anything from a different point of view, else he'd have heeded the pages upon pages of replies and feedback by now.
    (3)
    Expecting everybody to play the game the way you do is not a way to foster a pleasant experience for anybody.
    Words to live by.

  3. #3
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by ThirdChild_ZKI View Post
    If you feel I'm "out of touch" after this much of an explanation, feel free to look up a video. They'll say the same thing.
    But cant you see that you are completly out of touch because you know the mechanics to not revelant content? And are able to execute them? That thats stuff you shouldnt and cant possibly know when you're past level 50?
    That doing mechanics in any content besides the most recent raids is just an abomination and an anomaly? Because you're totally not handling mechanics in the old level 50 raids or in any trial and dungeon in the game...

    And why am I back here... I just picked up Majoras Mask (old, irrelevant game that no one plays anymore) again to get away from this. I'll have to ask my therapist if we can figure out what happend in my life that I hate myself this much.
    (4)
    Last edited by Vidu; 04-29-2017 at 06:06 AM.

  4. #4
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Vidu View Post
    And why am I back here... I just picked up Majoras Mask (old, irrelevant game that no one plays anymore) again to get away from this. I'll have to ask my therapist if we can figure out what happend in my life that I hate myself this much.
    Found your problem. You keep playing the Song of Time instead of just letting the moon impact with the planet and ending all of our misery.
    (4)