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  1. #21
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    My suggested fixes to specialization sound a lil bit OP?.....

    Nym wheel (with favorable procs) is already best CP/durability skill in game with precise touch coming in close second. (Some ppl wanna say maker's plus flaw is,number one but actually it cost 20 cp and at best marginally more than 1/3 progression so it's like a muscle memory + 1/6 master mend2 )
    But nym wheel would be a flat minimum of 18cp/20 durability!!(obviously you'd have to use that free satisfaction up first).

    It would not be broken bc you would only have one use of nym wheel if they removed whistle as a skill that you could initiate.

    One more change..... add the benefit of precise touch to trained hand without the favorable condition requirements (simply matching whistle and inner quiet stacks still cost 32 CP still gives 150% progress and quality but now also an additional inner quiet stack!!)

    Changes like these would make specialist crafting STICK OUT but yet not be completely free and broken.

    Lastly these kinds of changes would make manual crafting less dependent on cross class skills which was the original reason for specialists
    (0)
    Last edited by javid; 04-29-2017 at 02:31 AM.

  2. #22
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    - Bye bye Blue scrip, red stay and we got a new one: yellow! Also no longer weekly cap.

    - Underwater gathering for all classes and spearfishing is back.

    - New traits to increase GP recovery.

    - All HW system will stay with tweaks (probably spec is going to be more usefull).

    Not bad, but those cap removal... some people are going to farm themself to death.
    (2)

  3. #23
    Player

    Join Date
    Dec 2016
    Posts
    54
    Quote Originally Posted by Driavna View Post
    - Bye bye Blue scrip, red stay and we got a new one: yellow! Also no longer weekly cap.

    - Underwater gathering for all classes and spearfishing is back.

    - New traits to increase GP recovery.

    - All HW system will stay with tweaks (probably spec is going to be more usefull).

    Not bad, but those cap removal... some people are going to farm themself to death.
    SO are Vs still going to be tbe best?
    (0)

  4. #24
    Player
    Sayboar's Avatar
    Join Date
    Sep 2016
    Location
    Gridania
    Posts
    50
    Character
    Saber Kitteh
    World
    Excalibur
    Main Class
    Carpenter Lv 70
    Quote Originally Posted by MisterLucy View Post
    SO are Vs still going to be tbe best?
    There will be Materia VI but you can only use one per gearslot
    (0)

  5. #25
    Player

    Join Date
    Dec 2016
    Posts
    54
    Quote Originally Posted by Sayboar View Post
    There will be Materia VI but you can only use one per gearslot
    A34: Yes. The name is tentatively known as High Materia V, and we plan on making them easily obtainable, but they are quite powerful so we plan on restricting advanced materia melding to one time only. We plan on making regular materia more easily obtainable as well.*

    *Advanceds Meld* that overmeld right?

    So the dol body got 2 free melds then overmeld starts. That mean you can have 3 of theze Vi on it?
    (0)

  6. #26
    Player

    Join Date
    Dec 2016
    Posts
    54
    Quote Originally Posted by Sayboar View Post
    There will be Materia VI but you can only use one per gearslot
    Sorry couldnt edit on phone i think i misunderstood it and your right thx ♡
    (0)

  7. #27
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by MisterLucy View Post
    A34: Yes. The name is tentatively known as High Materia V, and we plan on making them easily obtainable, but they are quite powerful so we plan on restricting advanced materia melding to one time only. We plan on making regular materia more easily obtainable as well.*

    *Advanceds Meld* that overmeld right?

    So the dol body got 2 free melds then overmeld starts. That mean you can have 3 of theze Vi on it?
    What I understand is: regular slots + one advanced melding slot only because the new materia is OP and easy to obtain.
    (2)

  8. #28
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,537
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    I'm not happy to hear they insist on clinging to the awful Specialist system.
    (1)

  9. #29
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by TaleraRistain View Post
    I'm not happy to hear they insist on clinging to the awful Specialist system.
    Well with no weekly limit, you are free to change your specialization as much as you want, it comes down to if it's worth it to you to stock up on the 480 scrip item to change whenever you feel like or not.

    They are giving the players the option and for those who have leveled 3 seperate characters to have 2-3-3 specialization, they may just focus on the one char now and go ham with stocking up on the "Soul of the Crafter" to change as needed.
    (0)

  10. #30
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Surely us nerd crafters will be lvling crafter among our firsts to 70.... but I feel an SE shafting coming our way in the form of msq and side quest giving away HQ gear as a reward........ making the HQ lvling gear market trash again the way it was when heaven first came out....... meaning only gatherers (and those with both gatherers and crafters) will survive the gil sink coming....which I find to be sooooo unfair bc msq and side quest and class quest did NOT give crafters/gatherers HQ gear rewards nor do DOL/DOH have dungeon drops gear......please SE leave the HQ lvling gear to us crafters!!!

    HQ gear should be reserved for those ppl that want max stat at their respective lvl--meaning ppl that can make it or buy it. The rest of the players should be sufficed with dung gear and nq......giving everybody HQ severely diminished its value
    (3)
    Last edited by javid; 04-30-2017 at 10:48 PM.

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