Lol what? People are wanting something besides rehashed content, we're not asking the world here. Perhaps 2.0 and 3.0 have confused people what should be expected, especially so when they themselves mention they weren't going to play it as safe this time around.
When you want something different than "rehashed" content, you're basically asking for a new game. So yeah, that kind of demand weighs far heavier on the devs than you are acknowledging.
There is nothing wrong with using a formula that is working. It creates a foundation of which to build off of. It's crazy to me that people are griping about SBs content when they have yet to set one foot in it.
Since I subbed, HW has been praised time and time again. And now that we are getting close to SB launch, suddenly it's become hackneyed?
Define different. Do you want more innovation in dungeon design, steeper challenges or the whole GCD reduced? Two of those things are reasonable expectations to push for, the latter isn't. Tomestones fall into a similar category. They need some way of limiting gear progression in order to incentivize content. Increasing the base cap from 450? Could be done without rocking the boat, so to speak. Making it unlimited? Never going to happen. So what, if I may ask, would you fancy seeing?
Last edited by Bourne_Endeavor; 04-29-2017 at 06:08 AM.
I don't want something specific, but in the same regard, I want the content to be different. I've played many MMORPG's over the past decade and generally an expansion will change how you obtain something to a certain degree, and will change the fights to the a certain degree, and will just make things different enough to where it's interesting, but it's still the same game in the process.Define different. Do you want more innovative in dungeon design, steeper challenges or the whole GCD reduced? Two of those things are reasonable expectations to push for, the latter isn't. Tomestones fall into a similar category. They need some way of limiting gear progression in order to incentivize content. Increasing the base cap from 450? Could be done without rocking the boat, so to speak. Making it unlimited? Never going to happen. So what, if I may ask, would you fancy seeing?
I'm not here to shoot direct ideas to them, I'd like to see them invent ideas that surprise me, and honestly, at this point, I'd be easily surprised because their content of 2.0 and 3.0 is too vastly similar that anything that would rock the boat would be enough to wow me.
If I were to ask for something specific, I'd ask them to stop doing the same thing. The gameplay itself will remain as it should, but the container it is in can vary and give us new experiences. That's what I desire.
To be fair, Yoshi has expressed they intent to add something entirely unique to FFXIV by 4.2. They have also leaned towards a third difficulty for top tier raiders.I don't want something specific, but in the same regard, I want the content to be different. I've played many MMORPG's over the past decade and generally an expansion will change how you obtain something to a certain degree, and will change the fights to the a certain degree, and will just make things different enough to where it's interesting, but it's still the same game in the process.
I'm not here to shoot direct ideas to them, I'd like to see them invent ideas that surprise me, and honestly, at this point, I'd be easily surprised because their content of 2.0 and 3.0 is too vastly similar that anything that would rock the boat would be enough to wow me.
If I were to ask for something specific, I'd ask them to stop doing the same thing. The gameplay itself will remain as it should, but the container it is in can vary and give us new experiences. That's what I desire.
I don't disagree they could innovate better than what we've seen, however without specifics to chew on, the discussion sort of... ends? Even putting aside the devs cannot possibly know now to please everyone, I fancy seeing various ideas from people for my own curiosity. I don't necessarily care one away or another about set bonuses because I tend to view gear as a means to an end. "Is this better? Yes? That's what I'll use." But it does make for an interesting talking point.
4.2? Perhaps I'll show back up around then. Thank you for informing me of this and I look forward to seeing what this content is.To be fair, Yoshi has expressed they intent to add something entirely unique to FFXIV by 4.2. They have also leaned towards a third difficulty for top tier raiders.
I don't disagree they could innovate better than what we've seen, however without specifics to chew on, the discussion sort of... ends? Even putting aside the devs cannot possibly know now to please everyone, I fancy seeing various ideas from people for my own curiosity. I don't necessarily care one away or another about set bonuses because I tend to view gear as a means to an end. "Is this better? Yes? That's what I'll use." But it does make for an interesting talking point.
I could shoot some ideas, but I think in all honesty, I don't feel confident enough coming up with an idea on the fly. I'd want to sit back and think it over for a week or two or something because there are a lot of variables involved here.
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