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  1. #41
    Player
    Niraye's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    124
    Character
    Niraye Shiron
    World
    Jenova
    Main Class
    Miner Lv 80
    original version of this game had people being able to que as - lancer / dragoon = tank, arcanist = healer. it was VERY annoying because those classes cannot do ether at all very well. Also you shouldn't just expect EVERY game to be like the other. I for one like the game for its uniqueness in that retrospec. If it turned into WOW, RIFT or WILDSTAR I would quit in a heartbeat because what attracted me to the game would be gone. I absolutly hate it when people are like : oh it should be like this game or else, blah blah blah. If you really want that specific thing then why don't you go play those games?
    (0)

  2. #42
    Player
    sarehptar's Avatar
    Join Date
    Mar 2014
    Posts
    576
    Character
    Yehn'zi Panipahr
    World
    Coeurl
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Talraen View Post
    This would be a wonderful idea, but it is a programming nightmare. Having different jobs in different queues is one thing, but having different jobs in the same queue, especially in parties, increases matching complexity exponentially.
    And we're back to the point I've made several times on this thread already. This isn't some insanely innovative idea that's never been heard of before. If FFXIV's systems can't handle the complexity of this, they're sub-optimal and should be improved. The developers should be polishing their resumes if they can't achieve something here that already exists in other games, including some with smaller budgets. I mean, imagine if I was a major company's customer service manager and tried to tell my boss that I couldn't meet customer expectations because updating our process would be too complex--meanwhile, our customers see three of our competitors already doing the thing I'm saying is too complex. It wouldn't fly. I would get fired.

    Quote Originally Posted by Talraen View Post
    And what about the next people in the queue?
    The next people in the queue are the next people in the queue, and if they match up with the people before them, great, they get in faster! If not, they have to wait--just like they have to wait right now.
    (1)

  3. #43
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by ManuelBravo View Post
    Less specs, WOW is not same specs and goes into maintenance constantly. and not asking for 64bit, asking if they have the multi job queue, nor Wildstar, Rift been a while wasn't an option back then. I'll check so far but yeah not really on par with FFXIV.
    '
    Lol. Both WildStar and Rift are just as or more demanding than FFXIV. WildStar especially - don't let the cartoony art style fool you. But graphics have NOTHING to do with queueing systems anyway.
    (2)

  4. #44
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Synrin View Post
    This would also make it easier if someone leaves. Hey guys, I can just switch to tank and we carry on, instead of having to reque and wait for an eternity. There is albeit more DPS waiting to join any duty anyhow.
    That's a bad idea

    Don't like how a new tank can't hold enmity in aurum vale? Let's kick him and I just switch to tank.
    Yoshida thinks about things like this, he knows he can't trust the community.
    (1)

  5. #45
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Naunet View Post
    Lol. Both WildStar and Rift are just as or more demanding than FFXIV. WildStar especially - don't let the cartoony art style fool you. But graphics have NOTHING to do with queueing systems anyway.
    I've used those and FFXIV for me uses more resources on my system than the other two. Not a matter of being a 3D cartoon style game. I'm not an amateur to programing and system requirements. Even at low setting FFXIV takes more. So apparently talking to you has no merit and obviously you don't understand some of the work in the back ground so no offense but do you even know how to measure system resources on programs? The queue system is something a bit different and more complex than just hey pick a box for priority. The way the system works is more complex in finding matches which you don't see on our side being it's done on their side which can cause problems in stability. Once again it's a nice idea, but perhaps later on they might implement it once they can stabilize all of the components on their end. Developers are always on burnout mode and , if you follow or attend fan fares, Yoshi always gets the we will bring it up but is work in progress. Sorry I rather have them implement new content then try and breaking how stable the game is. Besides queue wait times aren't that bad in a decent server. If people are impatient that's another story. Can't cure peoples moods. If anything PvP queue's could use some work and is more as a possibility for that part of the queue system being it will be looking for a limited areas rather than multiple that out numbers them 10 to 1. I rather be able to play, wait a bit than constant DC do to server errors.
    (0)
    Last edited by ManuelBravo; 04-27-2017 at 03:26 AM. Reason: charater limit

  6. #46
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,357
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Queue up for certain content as 1 role yes. Ex: dun scaith as drk, void ark as drg, and weeping city as whm.

    But when you queue as whm, drk, and drg for 1 duty then that's where the system has a problem
    (0)

  7. #47
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Derio View Post
    But when you queue as whm, drk, and drg for 1 duty then that's where the system has a problem
    It's literally not a problem in any other MMO. Thus the argument that SE needs to get their crap together.
    (1)

  8. #48
    Player
    kattzkitti's Avatar
    Join Date
    Mar 2017
    Location
    Gridania
    Posts
    298
    Character
    Mako Hext
    World
    Siren
    Main Class
    White Mage Lv 70
    It's absolutely incredible that people would actually argue against game improvement, no matter what their reasons may be.
    (3)

  9. #49
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Crikey, this blew up more than I anticipated in the last 24 hours. But there's some points in particular I wish to address.

    Quote Originally Posted by Niraye View Post
    Also you shouldn't just expect EVERY game to be like the other.
    Given this comment was trying to say this would be like WoW (or how I inferred it as such at least), that would be wrong. Even with this QoL change it would still be nothing like WoW, since in WoW you have individual classes that can do multiple roles (but you have to queue as that one class within the constraints of the roles it can do, for example mages are just DPS. Want to queue as tank or healer, you best login to a class that can do it, if anything with the systems FFXIV has you'd possibly have even MORE freedom than WoW)

    Quote Originally Posted by Critical-Limit View Post
    I just feel like this is, just que as tank but a 1% chance you'll que in progress as a dps or healer
    Yeah, I accept I'll most likely get a tank, but what if I end up in that random off-shoot that needs a healer or a DPS? I'm more than happy to do that, whereas with the current system I would have to pick one role and stick by it, essentially shafting those who may need that healer or DPS if I choose tank because it's usually the one in need. This basically allows those willing to fill in any role work towards the compositions of the other parties involved.

    Quote Originally Posted by ManuelBravo View Post
    Raid appears almost full, then switches, almost there, switches.
    Been there, done that, got the t-shirt. Already happens in game.

    I'm a programmer and trust me the encoding is easy. The requirements that the system searches for. maintenance, constant problems it can cause is not worth it.

    *snipped section*

    Now picture doing that for over 1 million players on one server, and cross servers at once. Wonder why FF doesn't have that much black out maintenance like Wildstar does?
    I will admit that I don't understand the individual nuances of how it could affect servers. However generally speaking, an end-user will see that other games have it, and we don't. And they will be like "well they were able to pull it off, why can't we?" and I will be honest with you, I have to agree with the people that say if FFXIV has rubbish code it needs fixing or scrapping no matter how difficult an undertaking that would be. Another example would be housing but threads about that are already a dime a dozen so I won't go into any details here about that.
    (4)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  10. #50
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Paladinleeds View Post
    an end-user will see that other games have it, and we don't. And they will be like "well they were able to pull it off, why can't we?"
    Exactly the point we were trying to make in one of the housing threads in comparison to Wildstar. How can a game which is essentially a brand new I.P, developed by an upstart studio, had its own fair share of trouble, has a much smaller player base, is free to play and is funded by cash shop purchases and optional subscriptions. Able to do much more, meet expected MMO standards in terms of player expectations and QoL features and continue to add in new features. Where as FFXIV, a triple A game, with one of the biggest names in gaming on it, developed and produced by one of the most known companies in existence, funded by forced subscriptions and optional cash shop purchases, all with a considerably larger player base, can't?

    I get it, Yoshida had the impossible task of rebuilding a game from scratch and had to get it back out in a year. Where as most development studios need 3-5 years to flesh things out completely when starting a new game. I was forgiving in 2.0 for this reason. I'd have hoped by now certain standards would have been met (housing, glamor catalogue, etc) a game can still do its own thing while meeting expected standards. I just don't know why he won't fix or improve some elements. Maybe he doesn't want to spend money on top of money for already developed things. Maybe he's afraid changing things will be code for "we messed up again!" in the eyes of players and share holders.
    (3)
    Last edited by Aylis; 04-27-2017 at 08:45 PM.

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