Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 67

Hybrid View

  1. #1
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by sarehptar View Post
    But again, doesn't that come down to "If FFXIV's back-end systems aren't well-optimized enough to deal with something that other MMOs have been doing for years, that's a problem with FFXIV that should be addressed"?

    Like... why defend sub-optimal systems? Shouldn't players of FFXIV get at least roughly the same quality of life players of other mainstream MMOs have?
    I did say it's a nice idea, yet you have to see some of the requirements. I'm pretty sure they have thought about it and are probably testing it. However, compare to other MMO's this MMO uses more resources than most, graphic, processing, and such. Ever wonder why it's recommended to use a 64bit system over a 32 bit system? they will support 32 bit system but yeah 64 would be ideal. Why it went from PS3 to PS4 format? yeah back end stuff. If your comparing MMO's, can you tell me of one that uses the same specs or higher that has implemented that system? I would like to find out how successful it's been and how often maintenance it's done.
    (0)
    Last edited by ManuelBravo; 04-27-2017 at 12:23 AM. Reason: character limit

  2. #2
    Player
    sarehptar's Avatar
    Join Date
    Mar 2014
    Posts
    576
    Character
    Yehn'zi Panipahr
    World
    Coeurl
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by ManuelBravo View Post
    I did say it's a nice idea, yet you have to see some of the requirements. However, compare to other MMO's this MMO uses more resources than most, graphic, processing, and such. Ever wonder why it's recommended to use a 64bit system over a 32 bit system? they will support 32 bit system but yeah 64 would be ideal. Why it went from PS3 to PS4 format? yeah back end stuff. If your comparing MMO's, can you tell me of one that uses the same specs or higher that has implemented that system? I would like to find out how successful it's been and how often maintenance it's done.
    ...Graphical requirements have nothing to do with queueing? And FFXIV being a resource hog is more proof of their systems being sub-optimal than being well-designed?

    I'm fully aware that queuing is a complex process behind the scenes. But if something that already exists in other places and would massively improve player quality of life is too complex for FFXIV's developers to implement... maybe it's time to get some new developers. :/
    (2)

  3. #3
    Quote Originally Posted by Talraen View Post
    While this would be a nice feature, I suspect it might be a giant pain to implement. Queuing systems are incredibly complex on the backend. More to the point, though, we basically already have this feature: it's called "adventurer in need." Just queue as that, and generally that's the same role that would have gotten into a duty first anyway. (Admittedly that's only relevant for roulettes, but it's something! Also, just queue as a tank. That's the answer lol)
    that's not how i want to use this system.

    what i would do or have done is queue for Frontlines on Tank so i can get Light on my anima and queue for Dun Scaith / Mhach / Void Ark on Healer or DPS because tank queues for those take forever.

    the purpose of this system isn't to just get in fast.

    i also think it's going to be too difficult to implement so it's probably never going to happen.
    (0)

  4. #4
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by SendohJin View Post
    that's not how i want to use this system.

    what i would do or have done is queue for Frontlines on Tank so i can get Light on my anima and queue for Dun Scaith / Mhach / Void Ark on Healer or DPS because tank queues for those take forever.

    the purpose of this system isn't to just get in fast.

    i also think it's going to be too difficult to implement so it's probably never going to happen.
    But if you queue for one job that will pop fast and another that will pop slow, you're always going to get the fast pop, which resets your wait for the other one. Also can't you just queue for Frontlines on a healer (along with those other three) and then switch to tank once inside? Does that affect light?
    (0)

  5. #5
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    I just feel like this is, just que as tank but a 1% chance you'll que in progress as a dps or healer
    (0)

  6. #6
    Player
    sarehptar's Avatar
    Join Date
    Mar 2014
    Posts
    576
    Character
    Yehn'zi Panipahr
    World
    Coeurl
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Critical-Limit View Post
    I just feel like this is, just que as tank but a 1% chance you'll que in progress as a dps or healer
    Probably depends on what you queue for though. DPS have much faster queues in any of the 24-man raids with only three tanks, etc. Plus, you wouldn't have to queue as a tank? You could just queue as healer or DPS. Or, you could just queue as three different DPS classes. It would be up to you!
    (1)

  7. #7
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    Quote Originally Posted by sarehptar View Post
    Probably depends on what you queue for though. DPS have much faster queues in any of the 24-man raids with only three tanks, etc. Plus, you wouldn't have to queue as a tank? You could just queue as healer or DPS. Or, you could just queue as three different DPS classes. It would be up to you!
    It's already up to me.

    My point is tank>healer>DPS for most content.

    As you said 24 man, would probably be healer>DPS>tank

    My point is when your chances of getting a job is so low what's the point?

    It would only benefit someone who wants to que as three of the role. War pld dark, or mnk Blm nin. If that's the case you just want random job selected for you. Why not go with my original proposal just /random to randomly generate which job you'll play.

    Can I get a counter argument to this?
    (0)

  8. #8
    Player
    sarehptar's Avatar
    Join Date
    Mar 2014
    Posts
    576
    Character
    Yehn'zi Panipahr
    World
    Coeurl
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Critical-Limit View Post
    Can I get a counter argument to this?
    What if I queued under the new rule for an extreme primal with three FC friends? Two go as tanks/DPS, me and the third person go as healers/DPS. By doing this, we're no longer locked out of being matched up with any pre-mades that already have at least one tank or healer. Before, if we queued as tanks and healers only, we would ONLY be matched up with DPS or pre-mades containing DPS. Many people try to speed up their queues by partying with at least one tank/healer friend, which can actually slow the queue down considerably if the DF has to match a whole bunch of partial parties that don't have complimentary make-ups. This helps reduce queue length in a way that /random deciding on a role wouldn't at all.
    (2)
    Last edited by sarehptar; 04-27-2017 at 01:55 AM.

  9. #9
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by sarehptar View Post
    What if I queued under the new rule for an extreme primal with three FC friends? Two go as tanks/DPS, me and the other person go as healers/DPS. By doing this, we're no longer locked out of being matched up with any pre-mades that already have at least one tank or healer. Before, if we queued as tanks and healers only, we would ONLY be matched up with DPS or pre-mades containing DPS. Many people try to speed up their queues by partying with at least one tank/healer friend, which can actually slow the queue down considerably if the DF has to match a whole bunch of partial parties that don't have complimentary make-ups. This helps reduce queue length in a way that /random deciding on a role wouldn't at all.
    This would be a wonderful idea, but it is a programming nightmare. Having different jobs in different queues is one thing, but having different jobs in the same queue, especially in parties, increases matching complexity exponentially. If you queue as two tanks and two healers, the game just needs to find you some DPS. If you queue as two tank/DPS and two healer/DPS, then there are exponentially more combinations. And what about the next people in the queue? If you're first, and there are two tanks and three DPS queued together behind you, the system would need to take that into account to make optimal decisions. And if they're queued as multiple jobs... it gets out of hand very fast. This is the kind of dev request that makes your programmers start polishing their resumes, lol.
    (2)

  10. #10
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    Quote Originally Posted by sarehptar View Post
    What if I queued under the new rule for an extreme primal with three FC friends? Two go as tanks/DPS, me and the third person go as healers/DPS. By doing this, we're no longer locked out of being matched up with any pre-mades that already have at least one tank or healer. Before, if we queued as tanks and healers only, we would ONLY be matched up with DPS or pre-mades containing DPS. Many people try to speed up their queues by partying with at least one tank/healer friend, which can actually slow the queue down considerably if the DF has to match a whole bunch of partial parties that don't have complimentary make-ups. This helps reduce queue length in a way that /random deciding on a role wouldn't at all.
    Good point I was only thinking solo que for some reason. Would be especially good for slow content
    (1)

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast