go in as tank
laugh at them when they die on the raid buster
finish off the boss solo




go in as tank
laugh at them when they die on the raid buster
finish off the boss solo


No we're not.
A fight that can be solo'd, even one that is potentially easier to solo means the fight is simple enough to ascertain. If you enter this fight and wipe because of other players. One of two things happened:
1. You got trolled.
2. You didn't explain the fight well enough.
For number 1, there's nothing you can do. But for number 2, that is likely what you're experiencing. Why would you enter a PUG against a fight that is so important to get right, and NOT explain the mechanics? After which you either get it, or you don't.
The fights after do not get easier. If people get stuck behind the wall, its best they stay there until they obtain the necessary skill to overcome it. As for others failing and making you do it over again. The following applies:
If you want a surefire means of success. Don't enter Duty Finder or let computer AI decide your group for you. If you want to roll the dice to see what group you get, you're rolling the dice to see if you will pass or fail. Your skill may increase the number. But anyone who's played D&D in the last 40 years will know.. sometimes you roll a 1.

I think the issue here is that people don't want to learn how to do mechanics properly and blame SE for putting them there in the first place. If you're struggling with something, why not try to learn from your mistakes and try to get better so that won't happen again? You can't just blame your PUG teammates for every single thing in this game.
No! By no means! Please make PotD harder, not easier. People are already terrible at playing their jobs and even worse with mechanics. Do not make it easier for them, make it harder so they must learn and improve.


No.
Ppl should just learn how to play![]()
Nur hübsch sein reicht eben nicht. Man muss auch Bier trinken können.
This is AnfieldKing vom Ring | Super Elitist




If it's possible to solo the fight (it is), then it doesn't need nerfing. As many others have said, players just need to get over their shyness and look Edda in the eye... when it's not a giant pulsating death glare.
AKA pay attention.

Step 1. Watch your teammates die
Step 2. Solo the rest of her health because it's not difficult and doesn't need a nerf
Wow can't believe someone is asking for this fight to be nerfed. What's next? Ask SE to nerf Basic Training: Enemy Parties?

I believe that you didn't read my post entirely. Or at the very least, you ignored parts of it. In any case, I will reply on the parts that I believe are relevant.No we're not.
A fight that can be solo'd, even one that is potentially easier to solo means the fight is simple enough to ascertain. If you enter this fight and wipe because of other players. One of two things happened:
1. You got trolled.
2. You didn't explain the fight well enough.
For number 1, there's nothing you can do. But for number 2, that is likely what you're experiencing. Why would you enter a PUG against a fight that is so important to get right, and NOT explain the mechanics? After which you either get it, or you don't.
The fights after do not get easier. If people get stuck behind the wall, its best they stay there until they obtain the necessary skill to overcome it. As for others failing and making you do it over again. The following applies:
If you want a surefire means of success. Don't enter Duty Finder or let computer AI decide your group for you. If you want to roll the dice to see what group you get, you're rolling the dice to see if you will pass or fail. Your skill may increase the number. But anyone who's played D&D in the last 40 years will know.. sometimes you roll a 1.
If I wipe due to a troll, that's a real problem. In a "normal" instance, you can kick the troll after the wipe. In Palace of the Dead, you cannot, as the run is immediately over. But, that is most likely extremely rare, and not worth spending too much time worrying about.
If you explain the mechanics to people and they still ignore them (and I mentioned a very case of it happening to me in my post), it's not due to not explaining well enough. In a fight like that, it's obvious that one would want to give as much information as possible to others to be sure that they get it right, because there is no second try. But if you ask everyone if they know the fight and they say yes, and even if you tell them to look away for Cold Feet in addition to that, and still all three of them get hit by it, I am certainly not at fault. Remember that the entire party needs to work together to win. In most instances, one failure is no big deal because you can try again. Here, you cannot. Short of starting over from floor 41, that is. But that *is* the issue.
In my post, I suggested a potential game improvement (rather than a nerf) - allowing the party a second attempt if they wipe on a boss. I believe that is by far the more important part of my message to reply on. In most instances, you can work out what the problem was behind the wipe, and do better next time. In Palace of the Dead, you cannot. Combining that with a boss where other people failing makes you die (where soloing is otherwise possible), that is a big issue. The combination of both of these factors is where the problem lies, in my point of view.
You also mention not entering the duty finder/PUGs in that floor set. Many people (including you) suggest that people don't queue with randoms and instead go in a premade party. I have seen that sentence thrown around many times, about many subjects, and in many other discussion topics. But, telling people to "go with friends" is, in my opinion, generally poor advice. That sentence is thrown around as a fix to one person's problem, rather than a fix to a flawed game mechanic. The game mechanic is what needs fixed.
Also remember that a lot of people simply don't really have many friends, are in small free companies, are nervous about socializing (if going the party finder route), things of that nature. Besides (and more importantly), you're unlikely to have three people you know that can go with you specifically for floors 41-50 (or any other set of floors other than 1-10, or 51-60). That isn't a solution that universally works. Now, that was only a personal thought, and it was not my intention to derail so much, so please don't take it negatively. I believe in finding solutions to game flaws over shooting other people down by suggesting restrictive patcharounds that don't work for everyone.
Last edited by Holy-chan; 04-21-2017 at 05:44 PM.
Innocence doesn't mean an absence of wickedness, nor is it represented by the absence of anger or hatred. Innocence is when seeing others hurt also hurts you. When one becomes blind to the people suffering in the world, that is what it means to have lost one's innocence.
Actually, when Floor 51+ was released, they boosted Edda's HP, because before that point, a group of DPS could pretty much oneshot her in a few seconds, with all buffs up.
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