I think you need to be more nice when talking about people hun. If random are soooo nad use PF or get friends. Calling people names is rude.Ok.. Im trying to clear floor 50 Boss...
and for the 3RD time in a row people are to stupid to dodge Easy AoE or just looking away at that clearly to see EYE-SYMBOL atk!! ):<
I asked the party if they know what to do at boss fight, they said yes, ->
they actually had no clue! I was the only one! >_>
Im so pissed! 3x 40mins time wasted because of idiots!
Nerf that fight or give us continues - 3 wipes possible! Thank you!
Edit: Finaly after the 5th try, we finished this! >,>
I noticed again: to many People has no clue what those Eye-Symbol animations on enemys are for.
I mean, I cant remember it was in one of these lv15 Tutorials or the game told you about it.
It has been nerfed in some way, just seems easier then before, I think it has to do with the increased cap in the aeatherpool though.
also 1-50 floors, has been nerfed hard. It was common back in the day to do 30-55 mins depending on luck for 41-50. The floor size/ number of rooms is much much less before when it was just 1-50.
What my friend ended up saying is focus on dodging not DPS, (every single 50 boss) see some people have a habit on taking "light hits" to pad DPS, you cannot do that there and it is a good reminder to simple say "remember dodge or wipe"
Last edited by Ama_Hamada; 04-21-2017 at 07:47 AM.

I feel like by this point I've seen everything now. What a time to be alive.

Nerfs are not needed. People actually utilizing their brains to think is what is needed. Don't encourage stupidity in others, please.
Pro DPS tactic: Big glowing orange AOE = "Stand here to boost your DPS!"
~Non Requiem Aeternum~

You said yourself you wiped because of "idiots", why is a nerf needed?



This might sound really bad and people will disagree with me, but just handhold them to get your win. I did this for mentor roulettes (particularly for Shiva ex), because no matter how many times I told people to watch for her bow stance and get behind her, there is always people that never do...repeatedly, within the same instance. So I took it upon myself to make a macro to alert them about it right as she is about to transition to it.

I disagree, respectfully.That's the thing... You can clear it solo just fine, but any idiot can wipe you if he'll take damage, accidentally or on purpose, because the boss uses party-wide attack as punishment. It should be nerfed in the way that only people who don't turn away or respect mechanics are killed.
If anything more mechanics like this should be introduced and utilized so that people are forced to improve or get stuck behind content. The reason you have groups wiping to this is because the game practically plays itself for the players that can't be bothered to learn the minimums of their classes. I see a lot of people complaining about the skill gap being too large. Yoshi's answer to this is to apparently dull down the classes and make them even more dummy proof instead of providing information in game to help players improve.
TLDR; nerfing mechanics and lowering the skill bar is why this is an issue in the first place. Please stop asking for reduced mechanical requirements, and ask for in game support to help players understand the fundamentals of their class, and basic gameplay requirements
Last edited by Vincent_Mateus; 04-21-2017 at 09:29 AM. Reason: Length
That doesn't always work, but it's definitely worth a try. If nothing else, at least if the advice is thrown out there in advance people can't turn around and try to deflect the blame if they screw up. I had a rather...interesting Dun Scaith run earlier today and multiple players just couldn't grasp basic mechanics like 'kill adds ASAP' and 'run away when boss jumps across the arena'. Eventually we managed to complete the instance but it was painful.This might sound really bad and people will disagree with me, but just handhold them to get your win. I did this for mentor roulettes (particularly for Shiva ex), because no matter how many times I told people to watch for her bow stance and get behind her, there is always people that never do...repeatedly, within the same instance. So I took it upon myself to make a macro to alert them about it right as she is about to transition to it.
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