Yeah, but WHO says you can dodge those atks by just turning away your char?
I only know that because of patchnotes looong time ago, when they did implet that feature! o_o
The game itself dont say how to dodge Eye-Symbol atks some enemys do.
Your point being? Are you complaining right now that this game has mechanics that you need to figure out and doesnt come with a guidebook?



i only do match party so only done 1-100 floor
i do agree floor 50 is the most complicated on among the whole PotD
but it is still very easy, it is not forgiving, but as long as the party learn the mechanics, it is very easy to beat the boss
the boss skill only hurt when the party member fail the mechanics
i once clear it with 2 tank job, 1 tank class and 1 dps class

lol are you serious? this fight does NOT need a nerf. its one of the easiest fights in the game. You just got bad groups. as someone who does a lot of solo potd there is no need to nerf floor 50
Nerfing content because people don't pay attention to mechanics is not the fault of the designer, it's the fault of the player.
It's an interesting and enjoyable fight. If you want to guarantee success, gather some friends that you know are competent or use the party finder/shout to forge a group of players who know the mechanics. It's definitely frustrating to see a group wipe on a boss by refusing to adhere to the mechanics but it's even more frustrating when content is rendered extremely simple to the point where you cannot fail. It's meant to be fairly challenging but not impossible to complete for the average player.



I feel you, I've had this happen. It can be harder as a party than it is solo, because multiple people failing to dodge repeatedly will buff the boss so much that it forces a wipe on everybody. That sucks when you have to repeat all the floors, not just the boss.
I think a fight isn't great if you can do everything right but be killed by other people. It's not unreasonable to ask for it to be adjusted. Dragon's Neck was a similar situation where a DPS could make a mistake with the water imps and it would punish the whole group with a knockback into the wall, until it was nerfed.
If multiple players screw up or an individual player does so repeatedly then it's completely fair for there to be a risk of a wipe in a fight. There's already numerous chances to recover if someone is hit by something they have the potential to avoid. You don't wipe on Edda unless people get hit over and over again. Again, it's frustrating, yes - but it's not a valid reason to take the challenge away for those who enjoy it. If you queue for content with a random group then you get random skill levels where matched players are concerned. If you want to micromanage what you get in advance, you're not lacking in options to form your own efficient group.
No.
Nerf the floor 50 boss? Why? No offense, but if people cannot handle a relatively simple fight, then they should learn the mechanics.
The answer to all woes in this game is not to nerf something.


Nerf it because it killed me!!!!!
/s
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



