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  1. #1
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    My LS has been keeping track of stats, unfortunately we haven't been keeping track of 1, 2 or, zero horns being broken, but here is what our drop rate is looking like. I find it absolutely ridiculous that the zero drop rate is this high. To note, we almost always have 1 horn broken (if horns even effect drop rate); rarely having both broken.



    This does track double drops, but even more eye opening are the attendance to item ratio. Some people coming just a couple of times and already getting what they want while others have near perfect attendance and don't have what they want nor as much.



    This is out of 134 attempts.

    Ridiculous. Don't know how this hasn't been patched.
    (4)

  2. #2
    Player
    Choyi's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    266
    Character
    Choyi Baeldurn
    World
    Hyperion
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Keftenk View Post
    My LS has been keeping track of stats, unfortunately we haven't been keeping track of 1, 2 or, zero horns being broken, but here is what our drop rate is looking like. I find it absolutely ridiculous that the zero drop rate is this high. To note, we almost always have 1 horn broken (if horns even effect drop rate); rarely having both broken.



    This does track double drops, but even more eye opening are the attendance to item ratio. Some people coming just a couple of times and already getting what they want while others have near perfect attendance and don't have what they want nor as much.



    This is out of 134 attempts.

    Ridiculous. Don't know how this hasn't been patched.
    Nice post, now what makes this terrible besides low drop % is the fact that the few drops that come usualy go to the wrong person.

    All they need to do is to put the item in a persons treasure pool and allow it to be traded to thoose that attended, just like the dungeons, I dont care if they have to nerf the drop % even more then it is now, if they want a time sink this is the worst possible way to put one in, people that are 0/30+ simply give up in disapointment and anger from seing the item they want drop but going to someone who doesnt want or already got the very same item thus destroying it.

    I can't say it enough, this is an inexcusable developer choice, the promise that it will be fixed in the future (2.0 lol) isnt good enough, this is completely broken right now and is ruining the game for many people.
    (6)

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