Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 96

Hybrid View

  1. #1
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Belial View Post
    I

    I definitely don't want tokens to be apart of it, because again, the shelf life will deteriorate faster if you have the option to take what you want. At this point, people still need weapons from Ifrit. If your option was in place, everyone would be finished with the encounter already and the Ifrit Aetheryte would look much like the Darkhold cave does now.

    Like has been stated, the loot system will be adjusted. You can come back and try to grab your weapon at that time, or grind it out now. I don't see the problem with that. People with the drive will get their weapons, people who don't have the drive won't. Which is how it should be. Not everything should be handfed, some stuff you should -have- to work for.
    Phhft its people like you that ruin games like this, not everyone wants hardcore mindless grind, I think grinding for tokens is enough for the majority of people and I hardly call that handfed, you're still required to work for the item.

    Yes this shitty loot system is no doubt it place to extend the life cycle of the content but so many people are also annoyed that they keep getting the same item 4 times in a row.

    Of course its lop sided and unfair, If i turn up 20 times as a conjurer and 4/8 people get a staff and I don't how the hell is that fair ?

    As for DD well nobody does that anymore because for the most part excluding a few pieces craftable gear is many times better, whats the point of doing content if the rewards are sub optimal and whats the point in doing the content if the rewards are all but unobtainable (Ifrit).


    Edit:- By the time they fix this most people will be ready to skip Ifrit and head for the moogle, so I don't see where your logic comes from that people will wait to do this content later.
    (1)
    Last edited by Jinko; 10-29-2011 at 10:55 PM.

  2. #2
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Jinko View Post
    Phhft its people like you that ruin games like this, not everyone wants hardcore mindless grind, I think grinding for tokens is enough for the majority of people and I hardly call that handfed, you're still required to work for the item.

    Yes this shitty loot system is no doubt it place to extend the life cycle of the content but so many people are also annoyed that they keep getting the same item 4 times in a row.

    Of course its lop sided and unfair, If i turn up 20 times as a conjurer and 4/8 people get a staff and I don't how the hell is that fair ?

    As for DD well nobody does that anymore because for the most part excluding a few pieces craftable gear is many times better, whats the point of doing content if the rewards are sub optimal and whats the point in doing the content if the rewards are all but unobtainable (Ifrit).


    Edit:- By the time they fix this most people will be ready to skip Ifrit and head for the moogle, so I don't see where your logic comes from that people will wait to do this content later.
    I was going to reply to your personal attacks, only to realize I don't care what you think. Funny how that works. I'm still enjoying the Ifrit fight, how 'bout you?

    "People like you ruin games." lol.
    (0)

  3. #3
    Player
    Arximiro's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    132
    Character
    Arximiro Dragonheart
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Open the chest, have the item go do the loot list of the player so it can be distributed from there. Also increase this abysmal drop rate. It's fucking ridiculous.

    Why do they do this kind of shit to us?

    Edit: And another thing. What in the motherfuck were you thinking by letting items you ALREADY have be a possible drop and thus have them hit the floor? This system is really infuriating and seriously flawed and needs to be fixed asap. No fucking clue why you OK'd this Yoshi. Cmon man
    (5)
    Last edited by Arximiro; 10-24-2011 at 01:02 PM.

  4. #4
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    (0)

  5. #5
    Player
    BlackomegaKingofwaffles's Avatar
    Join Date
    Mar 2011
    Posts
    226
    Character
    Blackomega Kingofwaffles
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Why have one thread about the same topic when you can have 2.
    (0)
    Removed due to size restrictions and possible seizures risks.

  6. #6
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    I think Yoshida might have given us all a clue on how to get more drops. (Secret) lol
    (0)

  7. #7
    Player
    Choyi's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    266
    Character
    Choyi Baeldurn
    World
    Hyperion
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Eldaena View Post
    I think Yoshida might have given us all a clue on how to get more drops. (Secret) lol
    If youre refereing to breaking horns, we break them all, for over 25 kills now and no difference in drop rates, same with the swords, we've tried every possible way of increasing drop chance by now.

    Besides the drop % would'nt be an issue at all if only we could give the few drops we get to our party members who actualy has use for them instead of having to delete them.
    (1)

  8. #8
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Make the Inferno Lamp a requirement to attempt the fight rather than an optional key item for drops and make the weapons drop under a normal loot system instead of having us waste weapons we don't want.
    (5)

  9. #9
    Player
    Choyi's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    266
    Character
    Choyi Baeldurn
    World
    Hyperion
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Fated View Post
    Make the Inferno Lamp a requirement to attempt the fight rather than an optional key item for drops and make the weapons drop under a normal loot system instead of having us waste weapons we don't want.
    This should be a quick easy and fair fix, please SE make a small hotfix or a 1.19b patch so we actualy can enjoy fighting Ifrit and not end up feeling cheated and disapointed after every win.
    (0)

  10. #10
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    The current system wouldn't be so bad if it only took into account the classes you have at 45+ (the requirement to enter) and never gave you a duplicate weapon.
    (3)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast

Tags for this Thread