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  1. #1
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Settiesama View Post
    That.. sounds like a horrible idea. Not only would it more likely be reduced to the 'mount' bar, but why would we even want to transform as the WoL?
    Why not? Its a mechanic that currently doesn't exist in the game. Thought the idea of the thread was to post mechanic ideas, not discuss whether or not they'd be universally extolled by the entire playerbase as amazing. I know a number of people this would appeal to.

    Quote Originally Posted by Settiesama View Post
    And you don't see this getting abused how..? I don't think the overhaul of the battle system is going to make healing any harder than it is right now, which gives healers plenty of time to weave in dps. If they add this in, they'll just use that time to overheal, and everything will just be a damn pushover.
    Gives those healers who, 'Refuse to DPS,' a way to contribute through healing though. Keep everyone topped off at twice the HP, and you're keeping a DPS buff up on them. Might even help make WHMs more valuable since their main thing is strong powerful heals.

    Quote Originally Posted by AlexanderThorolund View Post
    I'm actually a bit advocate of them adding the Illuionist job from FF tactics.
    Would be pretty nifty.
    (0)

  2. #2
    Player
    Settiesama's Avatar
    Join Date
    Mar 2016
    Posts
    593
    Character
    Setsuna Tribal
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Vexander View Post
    Why not? Its a mechanic that currently doesn't exist in the game. Thought the idea of the thread was to post mechanic ideas, not discuss whether or not they'd be universally extolled by the entire playerbase as amazing. I know a number of people this would appeal to.
    Well, was just told about the 'Shapeshifting' thing being from lolWoW... Doesn't make sense here though. As something posted on these forums, it'll always be discussed.

    Edit: Was also told that the shapeshifted forms was just versions of other classes that already existed. So basically was the class that had a class system in itself... Sounds like what we already have.

    Quote Originally Posted by Vexander View Post
    Gives those healers who, 'Refuse to DPS,' a way to contribute through healing though. Keep everyone topped off at twice the HP, and you're keeping a DPS buff up on them. Might even help make WHMs more valuable since their main thing is strong powerful heals.
    So are you seriously saying it's a good idea to take away all form of dangers from this game? Just keep overhealing so they never even drop to what their Max hp should be? Just press the same button throughout the entire dungeon, it's ok, no one will even go into their real health bar.
    (2)
    Last edited by Settiesama; 04-12-2017 at 06:48 AM.

  3. #3
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Settiesama View Post
    Well, was just told about the 'Shapeshifting' thing being from lolWoW... Doesn't make sense here though. As something posted on these forums, it'll always be discussed.

    Edit: Was also told that the shapeshifted forms was just versions of other classes that already existed. So basically was the class that had a class system in itself... Sounds like what we already have.



    So are you seriously saying it's a good idea to take away all form of dangers from this game? Just keep overhealing so they never even drop to what their Max hp should be? Just press the same button throughout the entire dungeon, it's ok, no one will even go into their real health bar.
    Probably wouldnt prevent them to make savage raids contain nothing but OHKO abuse. New meta shifts from healers healing to playing smn in a 24 man raid, well the smn that isnt dying constantly, i mean.
    (1)

  4. #4
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Settiesama View Post
    Well, was just told about the 'Shapeshifting' thing being from lolWoW... Doesn't make sense here though. As something posted on these forums, it'll always be discussed.

    Edit: Was also told that the shapeshifted forms was just versions of other classes that already existed. So basically was the class that had a class system in itself... Sounds like what we already have.
    Shapeshifting has existed in the Final Fantasy franchise before. There was a job called Morpher in one of the games. I don't see why it need necessary copy/paste existing classes though.

    Quote Originally Posted by Settiesama View Post
    So are you seriously saying it's a good idea to take away all form of dangers from this game? Just keep overhealing so they never even drop to what their Max hp should be? Just press the same button throughout the entire dungeon, it's ok, no one will even go into their real health bar.
    As ADVSS already pointed out, not like OHKO type moves won't be abused in raids and dungeons anyways. I'd say risk is already pretty much non-existent anyways. Could always balance it by Overhealed HP dropping rapidly out of combat.
    (1)

  5. #5
    Player
    Settiesama's Avatar
    Join Date
    Mar 2016
    Posts
    593
    Character
    Setsuna Tribal
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Vexander View Post
    Shapeshifting has existed in the Final Fantasy franchise before. There was a job called Morpher in one of the games. I don't see why it need necessary copy/paste existing classes though.
    It exists in this game as costumes and debuffs. Morphers didn't transform, merely acted as a variant to Blue Mage. Terra and Vincent are hardly a good way to show off from previous games too. Even with all this, being transformed has already been shown to limit what we can do in this world, so why should it be a Job? Not only that, but sticking to the holy trinity it would only have one transformation, and then we'd get all the "Add this transformation glamour!" posts up in addition to the Smn pet ones.
    (0)

  6. #6
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Settiesama View Post
    It exists in this game as costumes and debuffs. Morphers didn't transform, merely acted as a variant to Blue Mage. Terra and Vincent are hardly a good way to show off from previous games too. Even with all this, being transformed has already been shown to limit what we can do in this world, so why should it be a Job? Not only that, but sticking to the holy trinity it would only have one transformation, and then we'd get all the "Add this transformation glamour!" posts up in addition to the Smn pet ones.
    Can't say I see a problem wanting transformation glamours. And you could easily have multiple forms. If the class is a tank, it can have a DPS form capable of similar outputs as Warrior when outside of its tanking stance. Tank form would be the standard if main tanking. Heck, could even add an off-tank form that slaps debuffs on enemies.
    (0)