


Remember that this is a game with multiple tanks per fight. :PSo I am curious what everyone would like to see as a Mechanic for future Jobs?
You don't need to name a Job for the Mechanic but just simply state the Mechanic and how it functions.
For me I would like to see a Tank Job that uses a mechanic that focus on taking damage.
A lot of the Tank Job's focus current is around causing damage to gain buffs, restore MP, and etc with little focus on actually "Tanking" hits in their mechanic.
It would be interesting if a Tank Job gains special stacks that boost up their defense per hit while also having skills that spend these stacks for special Tank buffs, self healing, or attacks thus giving it a exchange for them to with stand more damage, self heal if they don't need the defense buff, gaining special buffs that focus on improving the Job's ability to tank, or cause more damage.
A tank that relies on being MT gets shat on.
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