So much this.
People just 2 stupid now days to understand that this is an mmo.
I really want there to be open pvp to kill this people.
So much this.
People just 2 stupid now days to understand that this is an mmo.
I really want there to be open pvp to kill this people.
I'm not entirely sure where your stance is with this, but I'm assuming you read only the OP and replied.
Yes, it's an MMO, and people group up to find the hunts and kill it. They do that, why should they have to wait for the entire server who weren't seeking it, taking 5 minutes in loading screen to get there? They have the group, they were actively hunting, why should they wait on leechers? It's an MMO, not WPSYCL "We Play So You Can Leech"
People become afraid of what others think of them. People are afraid of making someone else upset. That's the why they wait.I'm not entirely sure where your stance is with this, but I'm assuming you read only the OP and replied.
Yes, it's an MMO, and people group up to find the hunts and kill it. They do that, why should they have to wait for the entire server who weren't seeking it, taking 5 minutes in loading screen to get there? They have the group, they were actively hunting, why should they wait on leechers? It's an MMO, not WPSYCL "We Play So You Can Leech"
Last edited by JunseiKei; 04-06-2017 at 10:03 PM.
Waiting should not even be expected. If you want to hunt, go out and find them, that is the whole point of Hunting. Waiting on people to leech off is the absolute worst, those are the people I think so much less of.
Oh, I agree. However, people give in to peer pressure quite easily.
If you go out and find the hunt target and then kill it without ever announcing it to the rest of the world, then that is fine. A bit selfish not to share, but no big deal.
If, however, you do announce it to the server in general then you do have a moral obligation to wait a while so all the people you just announced it to have a chance to get there.
I used to shout and wait 3-5 minute tops, as that was plenty of time for those in the general area. However, after shouting it, those who received the shout would relay it in LS, FC etc. then we got the people zoning in, instantly complaining that it was dead before their loading screen ended, most of which was actually abusive and insulting. Now I have given up shouting entirely and keep it only to the party I am in.If you go out and find the hunt target and then kill it without ever announcing it to the rest of the world, then that is fine. A bit selfish not to share, but no big deal.
If, however, you do announce it to the server in general then you do have a moral obligation to wait a while so all the people you just announced it to have a chance to get there.
The problem here is that yes, if you shout you have an obligation to wait for people in the area, however you are not liable for waiting on those not even in the vicinity and should not be yelled out for pulling after those who were actually near and hunting arrived.
Edit: Also if you find the hunt first, and while waiting for your party to gather, someone else finds and shouts it out, you are not obligated to wait.
Last edited by Settiesama; 04-06-2017 at 11:25 PM.
That's really silly. I've had S ranks go 10 minutes with a large crowd in front of them and not get pulled. As miraculous as that was, there were still people showing up after it had finally died. It's absurd to think that sharing a hunt location obligates you to wait for every Tom, Dick, and Harry who is super duper all about killing that S rank, but only after they finished their daily itinerary or whatever else it is those slowpokes do before heading out. I don't support early pulling, but people aren't entitled to the mob and it's not fair to keep everyone waiting an inordinate amount of time just because you either don't bother to put yourself in a good situation to find out about hunt mobs early or because you simply don't care enough about everyone else's time to stop wasting it. If you want to make it to hunt mobs, then make it your priority. Drop what you're doing and get there. If it dies before you get there, tough, be faster next time. Join a linkshell, help spawn it, whatever. I sympathize with people who are frustrated that things get pulled within 2 minutes of initial discovery up until the point they start trying to guilt trip, castigate, or otherwise cop an attitude towards me or others for not wasting our time waiting for them after we already spent our time spawning or discovering the mob in the first place. If I find a hunt, I'm sharing it with my linkshells and party first and shout second. I'll wait five minutes or so, a bit longer if there's still signs of life. If you don't get there in that time frame, you only have yourself to blame. There's always next time.If you go out and find the hunt target and then kill it without ever announcing it to the rest of the world, then that is fine. A bit selfish not to share, but no big deal.
If, however, you do announce it to the server in general then you do have a moral obligation to wait a while so all the people you just announced it to have a chance to get there.
::applause::
Agreed, Hunts are about getting about and finding things, then killing them. It's not a welfare program designed to provide extra seals for low effort players.
You add forced open PvP, and I quit the game no questions asked. I've had zero interest in PvP for over 10 years... if there were new PvP realms added I'd be OK with that, but making existing realms open PvP (except for battlegrounds like Seal Rock), nope, that's me out, and no regrets.
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
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