Quote Originally Posted by Aquaslash View Post
This whole catering to bads has larger effects though.
I don't see it as catering to "Bads" but wanting more education so people become "Decent" at their Jobs will go a long way...If more people know the basics of their jobs and how to use abilities better together in later levels and not just at lvl 15..then all that is left is mechanics which players can discuss and guides can be watched...But just leaving players to figure out what that job is supposed to be doing at Endgame...something that shouldve been learned 30 levels ago at the expense of other players hurts THOSE players experience alot of times...but a system of mandatory job trials every 10 levels similar to The Smith but SCALES every 10 levels with the same ilvl to ensure gear isnt boosting and is actually in the front Page of DF that locks everything else out until this is completed...AND must be completed and for returning players who have gone for say, 2+ months (at least redo the last test they did to ensure they are refreshed) will help out Duty Finder parties out MUCH more..and make the players who just don't know what to do much better.

Anyone who played early FFXI knows one of the best PUG experiences endgame is in that game with other players because those players HAD to fight a mirror match before moving up...and it was difficult for many jobs...It did not discourage me when I failed a few times on my RDM...rather It made me REALLY study my class...discuss with other RDMs and so on which lead to me better using my job in the end. And this is the sort of system I am proposing..minus the need to buy expensive items or wait for 2 hour abilities to be up