Dungeon gear is a completely different story... You are nearly always uncontested for your NEED rolls in a dungeon. Roll priority is also specific to the class so if you actually want gear to use then you can force a priority by playing that class..
Non-specific items such as cards and mounts are a different ball game entirely...
Or setting them to personal loot like other cards dropped. Which resolves the argument entirely and the system itself is the same across the board.
Edit: There shouldn't be a guaranteed # of cards dropped from a Raid anyway. Defeats the whole point of "Card Rarity" and collecting.
Last edited by ReplicaX; 03-29-2017 at 11:21 PM.
That would be stupid. Why should I have to leave behind 1,500 MGP just because I already have it? I'm fine with the OP's suggestion or the random personal loot method like most other cards, but what you're suggesting is just a straight up nerf for everyone.
Read back, please.
♥ Baby, tell me, what's your motive? ♥
They should go back to the former system. Just let it randomly drop in your inventory. I'm a card collector myself and I have already completed all my TT collection. I really disliked this system because, even though it's a guaranteed drop, having to roll against the whole alliance is a pain in the butt. It felt more rewarding when it was just like an Atma.
Then it would make the problem this thread talks about even worse. People would still roll on cards just to sell them for gil instead of MGP. Also, TT is suposed to be a mini game for you to collect and earn your cards through effort. Cards have different 'stats' and actually affect the tournaments, so you could buy your way up there to get extra MGP from the reward. Same way as gear isn't tradeable.
Then my suggestion should come to fruit only after the OP's suggestion comes to life.Then it would make the problem this thread talks about even worse. People would still roll on cards just to sell them for gil instead of MGP. Also, TT is suposed to be a mini game for you to collect and earn your cards through effort. Cards have different 'stats' and actually affect the tournaments, so you could buy your way up there to get extra MGP from the reward. Same way as gear isn't tradeable.
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