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  1. #2011
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rekujin View Post
    People complaining are only seeing this from 1 perspective... but this has already been tested on WoW and it was a huge success, Yoshi is clearly learning from Blizzard.
    Except WoW is a completely different game.

    A) WoW only allows you to spec one class on one character, meaning alts are a normal thing in that game. Level jump helps with that..
    B) WoWs story and content is delivered in a non linear way, and levelling is not directly tied to content (i.e. the main plot) in the same way that it is in XIV.
    C) The issues that levelling potions bring to the table are not the same issues as in WoW. You do not "skip" content with a WoW levelling potion, whereas the XIV story potion literally skips quests and puts you at the end. You miss a massive portion of the game, and this is not the same as what WoW is offering.
    D) XIV has problems with gating that promotes the use of jump potion. There are plenty of people that would like to see this fixed first, because it would result in poor implementation of jump potion, regardless on their stance on the principle of the potion.
    E) The WoW level potion was introduced in WoD, their 5th expansion which came out 10 years in the games life cycle, we are 4 years in, and on our 2nd expansion (1.0 not counting), so the need for the levelling potion at this time should not be justified.
    (6)
    Last edited by Lambdafish; 03-23-2017 at 01:19 AM.

  2. #2012
    Player
    r1nkaku's Avatar
    Join Date
    Jul 2016
    Posts
    5
    Character
    Ashia Arugento
    World
    Hyperion
    Main Class
    Black Mage Lv 60
    tbh I like the idea of potions for clearing the story, I have a lv 60 alt on balmung and really dont want to do the HW story all over again just to get to raids..

    if you don't like it, don't buy it, simple as that.
    the classes aren't really hard to learn so I don't care about the skill gap between players
    lol I've been playing since open beta and I still absolutely suck
    (3)

  3. #2013
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by RaijinSupreme View Post
    Why? what would be the purpose?
    I don't want to play with an ice mage that did not take the time to realise how BLM works in dungeons before or with a jobless / cristal-less tank
    (1)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  4. #2014
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Celef View Post
    I don't want to play with an ice mage that did not take the time to realise how BLM works in dungeons before or with a jobless / cristal-less tank
    That happens now. How will you differentiate between the ice mages who used a jump potion, and the ice mages who didn't? and what about those that already play the game and know what they're doing, but decide to use a jump potion on an alt? Would you exclude them too? or the new players who actually turn out to be better than some who's been playing since beta? Should we have different signs or indications for all those types of people as well?
    (6)

  5. #2015
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Naunet View Post
    It wouldn't be a massive ask if we didn't have to go through the whole MSQ. A base game + one expansion's worth of levels is nothing.

    You may not think it's worth the effort, but I do. And once they start selling jump potions, they will have zero motivation to put even a little bit of effort into fixing things.
    And that's fine. You seem willing to forgo potential new content to overhaul the MSQ structure. I do not. This is not something they could adjust in patch cycles-- at least not to the scope being proposed. It would directly and inevitably influence what we receive in the expansion itself. Maybe Omega is delayed? Maybe they have to scrap Shirogane housing? Maybe they only release one dungeon or trial. Something will get cut to accommodate the resource demand entailed, and I, for one, would be far more upset losing new content than I am with a jump potion. At best, they should do this on the side over the next few years when they have developers free to do side projects.

    On the other hand, like Elim, I have multiple friends who love the jump potion. Why? They don't give a hoot about story. No amount of tweaking it will get them to care. The jump potion is geared more towards those types of players: people only interested in gameplay.
    (4)

  6. #2016
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    And that's fine.
    You think its fine that the solution to increased gating is to charge people to skip the gate? The larger the gate, the more mandatory this skip will be, and as Naunet said, the devs will have no motivation to skip it because people will just hand over cash to get to the current content that they just paid for, rather than slogging through 5 expansions for 6 months.

    I'd rather they save resources by fixing it now rather than in two expansions time when it has become a real issue and is very costly to fix.
    (4)
    Last edited by Lambdafish; 03-23-2017 at 03:08 AM.

  7. #2017
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Lambdafish View Post
    You think its fine that the solution to increased gating is to charge people to skip the gate? The larger the gate, the more mandatory this skip will be, and as Naunet said, the devs will have no motivation to skip it because people will just hand over cash to get to the current content that they just paid for, rather than slogging through 5 expansions for 6 months.

    I'd rather they save resources by fixing it now rather than in two expansions time when it has become a real issue and is very costly to fix.
    I never said that. I don't think they should continue to gate content the way they have and hopefully will attempt to remedy it with Stormblood. Nevertheless, taking away new content to accommodate these changes directly impacts my enjoyment whereas a jump potion does not. People have the option to not skip if they don't want to spend an extra $20-40 whereas I don't have the option to play content the devs were forced to scrap due to cut requirements. Say they did this and Stormblood released with decidedly less than Heavenward as a result. Chances are high they would lose subs from boredom. It happened during the 3.1 lull.

    A simple means of averting old content dying is to allow NPCs to queue into it. Most MMOs eventually incorporate this feature because veteran players tire of being forced back into stuff they've done over 4-6-10 years. Likewise, I did say they could work on fixing the MSQ on the side over the following several years-- perhaps going into the next expansion. And who's to say the skip potion won't be freely included by then? Legion did precisely that because Blizzard recognized you have to eventually leave old content behind. People are only willing to run it so many times.
    (4)

  8. #2018
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    I never said that. I don't think they should continue to gate content the way they have and hopefully will attempt to remedy it with Stormblood.
    They've already made it clear that Stormblood will have the same MSQ gating as HW. They've shown no indication that they want to change this. And once they start charging for story skip potions, what reason will they have to ever fix it?
    (4)

  9. #2019
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,357
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by DrCynapsis View Post
    My only concern is the clears for all dungeons. How will players learn their job and group play effectively?
    If a player wants to learn how to play, they will (reading tool tips, watching/reading guides, practising on dummies, etc).
    (3)

  10. #2020
    Player
    Quicksand's Avatar
    Join Date
    Feb 2017
    Posts
    6
    Character
    Quicksand Jadis
    World
    Phoenix
    Main Class
    Archer Lv 25
    Quote Originally Posted by Bourne_Endeavor View Post
    Honestly, I suggest either picking a day to grind them all in one go-- skipping whenever bored-- or take it slowly. Only 2.1 to 2.3 are particularly egregious for how meaningless they feel. 2.4 has plenty more voice acting and better ties into the story. For whatever it's worth, Heavensward's pacing and VAs are leaps and bounds ahead of ARR. Frustrating as the MSQ can get, I do recommend slogging through those dull quests just to hit Heavenward. Even if you have mixed feelings towards ARR, Heavenward steps it up.
    I appreciate your advice and as much as I believe that HW has much better content all around... for the moment I cannot see myself slogging through those pre-cursor quests to unlock HW, not after the well executed climax of ARR, it just feels like such a letdown and so meaningless and I do not have the time to "grind them out in one day" nor do I have the motivation "take it slow" . I only play 2-3 hours a day tops if that even.
    (0)

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