2 minutes? lol that's cute. I've been in leveling dungeons that would have been 15-20 mins longer if healer didn't dps. And on farmed dungeons for tomes, the faster you do, the better. Minutes just add up in the long run.Oh holy hell... we didn't get through the dungeon a whopping 2 minutes faster...
Oh my god my... life... is... over... Seriously some of you need to get one...
If the party walked out of there, and you completed it... then its only your own BS you're stuck on... and whopping 2 minutes isn't going to kill you.
The end result is... did you complete it... or did the party get continuously wiped and fail... well if you walked out of there as a success... you win... game over...
No need to get caught up in the petty crap.
Most dungeons I have done that not a 24 main have been completed in 30 minute or less you saying you can do dungeons in 15 minutes?
You said without healer dps it would take 15-20 minutes longer to clear a dungeon, Most groups can clear dungeons in 30 minutes or less regardless if healer is dpsing. So 15-20 minutes longer would mean you spending 45+ minutes in a dungeon. I just don't buy that it going to add 20 minutes on to the run cause the healer not dpsing. Oh and that other post was more of a question then a statement which you seem to ignore.
Wait, what dungeons are taking 30 minutes? Do you mean like leveling dungeons?You said without healer dps it would take 15-20 minutes longer to clear a dungeon, Most groups can clear dungeons in 30 minutes or less regardless if healer is dpsing. So 15-20 minutes longer would mean you spending 45+ minutes in a dungeon. I just don't buy that it going to add 20 minutes on to the run cause the healer not dpsing. Oh and that other post was more of a question then a statement which you seem to ignore.
Generally speaking, a Heavensward expert dungeon (during the time it is in expert roulette) takes 13-17 minutes. When Healers are DPSing, they do generally ~20% of the total. Coincidentally, 17 minutes is 30% more than 13. I'd hazard a guess that the ones where the healer doesn't DPS, it's 17 minutes, and the 13 minutes is when you actually get a co-DPS worth a damn (+healer DPS).
Ha I here everyone saying this and even on runs where , dps are doing over 2k damage sohm al hard has always taken 20 mins exactly almost every run thats with dps and healers dpsing sometimes, sometimes I feel like people make these numbers up 13 mins. There is an artificial block for every two mob pulls hereWait, what dungeons are taking 30 minutes? Do you mean like leveling dungeons?
Generally speaking, a Heavensward expert dungeon (during the time it is in expert roulette) takes 13-17 minutes. When Healers are DPSing, they do generally ~20% of the total. Coincidentally, 17 minutes is 30% more than 13. I'd hazard a guess that the ones where the healer doesn't DPS, it's 17 minutes, and the 13 minutes is when you actually get a co-DPS worth a damn (+healer DPS).
I didn't make anything up, and I've never seen Sohm Al hard take 20 minutes. *shrug*Ha I here everyone saying this and even on runs where , dps are doing over 2k damage sohm al hard has always taken 20 mins exactly almost every run thats with dps and healers dpsing sometimes, sometimes I feel like people make these numbers up 13 mins. There is an artificial block for every two mob pulls here
blame your dps then. Just had a ran in keeper of the lake, and healer only healed. dungeon went by fast.
next dungeon i did was super slow because the healer was dpsing more then healing, not healing the tank much. The dps were causing the problems. Content doesn't take into account of healer damage. So if you get slow runs look at the dps not the healer.
Today I learned doing DPS is actually making the runs slower.
Also, you still haven't answered the question of if you have any experience of actually playing a healer in this game (especially in Savage raid content).
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