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  1. #21
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kallera View Post
    Diadem is neither a radical shift, not a fundamental game design change. You do not need the weapon to clear the current content, nor will it be anywhere close to the top in SB. We are not gods for having one of these. And the raiders did not instantly being ice mages overnight.
    I described the shift in another post:

    Quote Originally Posted by Lambdafish View Post
    In the 4 year history of the game, there has NEVER been a weapon that is better than a raid weapon. Hell, in the first patch cycle people complained because the relic could be gotten easily and was i90, and so was the raid weapon (which they then changed to i95). The fact that they wanted to distinguish the raid weapon as the best weapon says a lot about what the content is supposed to represent.

    Later relic was expanded upon and became an equivilent to the raid weapon after a long process of various steps, and thus we had two endgame models, both of which are equally time consuming, and this design works.

    Diadem weapons are an anomaly, a reckless, head scratching, cancer of an anomaly. First off, they introduce a brand new kind of endgame, that being RNG (previously put under the umbrella of the relic process). The idea now being that you can get a BiS ilvl weapon through skill, grind, or RNG. This is a huge thing, but SE took it a step further and made the weapon i280. What this does is it breaks down the entire meaning of endgame BiS, as there are no longer 3 equally balanced pillars, but rather one pillar with two supports underneith it. Had the weapon been i275 it would have been seen as fine no matter what the stats were, because the community perception is that it would be equivilent, whereas making it i280 effectively makes it the only endgame, with relic and savage being a stepping stone towards it, much like tomestone weapons are.
    This isn't about using the weapon to clear content, but rather having the best weapon in the game (as a symbol that you have finished the patch). It isn't bitterness about what others have, it is game design logic and gameplay psycology. I get it, Diadem is a carrot on a stick, but if you don't handle your carrots in the right way, your rabbit gets fat, lazy and doesn't want to run anymore.
    (8)
    Last edited by Lambdafish; 03-10-2017 at 08:36 PM.